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Millium Orion - SD Model (Sen III)
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Hey-hey! White Rabbit here! Lammy scanned this article and said it contains unmarked spoilers for all Trails games. Turn back now if you don't want to get lasered! Okay, byee!

Zin Vathek (ジン・ヴァセック), also known as Zin the Immovable (不動のジン), is an A-rank bracer affiliated with branches in Calvard.

Profile[]

Appearance[]

Zin's most striking feature is his middle-aged tall, muscular physique. He has long, brown hair tied back in a single pony tail. He dresses in the style of his home country Calvard, sporting loose-fitting trousers bound with metal bands, a purple sleeveless tabard over an open collar shirt, flat steel toe-cap shoes and a large yellow scarf around his shoulders. Zin's outfit features several features useful for defensive martial arts, such as bandages around his upper arm and shin, purple hand wraps and metal embellishments on his shoes.

Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails through Daybreak may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!

Zin returns in Trails through Daybreak with a predominantly dove grasy and blue outfit. he wears a long grey coat with purple panels and stripes and gold embellishments. he wears long baggy trousers tucked into eastenr style boots and wears a large white belt aroudn his waist with the two ends buckled to form a cross. Around his neck, Zin wears a thick blue scarf with a white zigzag clip.

There we go, the end of spoilers. Thank you for your time!

He makes use of metal arm braces as his weapon of choice, featuring a blue colour, silver trim and red ties. The guard extend up to his forearm where it ends in a tapered point. Beneath his braces Zin wears padded yellow cloth braces which are in turn covering his purple hand wraps.

Personality[]

Vathek is a friendly and dependable man. He readily comes to the aid of others and is all too willing to lend his assistance to strangers and those he has recently become acquainted with. Zin has historically lacked self-confidence and resolve, once believed by his master to be holding back his true strength out of feelings of inadequacy and self-imposed doubts. Zin loves to drink a lot and often pulls out a large gourd shaped vessel to celebrate. He acts like a big brother figure to everyone despite his excessively huge and scary stature.

He is a practitioner of Wushu (martial arts), specialised in the Taito school. Although is he not considered among the strongest of the A-rank bracers, he is still able to rival Walter. Zin is an old acquaintance of Cassius Bright and Scherazard Harvey.

Background[]

Zin was once a student training under the Taito Style in Calvard under Master Ryuga Rouran with his fellow pupils, Kilika Rouran and Walter. After his master's death, he continued to train and eventually became one of Calvard's A-rank Bracers, establishing many guild connections in and out of the Republic. His reputation grew to such an extent that the republic's shady syndicates consider him a threat. Zin was one of many bracers involved in the large scale, cross-national operation to dismantle the D∴G cult.

One of his connections was Cassius Bright, a fellow bracer whose rank was one grade higher. At one point during a joint operation, Zin accepted a request from his old friend as reciprocation for a favor owed. That request was to assist his children training to be bracers back in Cassius' home country of Liberl, where Zin planned to participate in the Grancel Martial Arts Tournament.

Trails in the Sky FC[]

Zin is introduced when he visits Liberl per the request, and in absence, of Cassius Bright. Zin states that he owes Cassius a favour from his time in Calvard. He travels with Estelle and Joshua Bright and attends the martial arts tournaments in City of Grancel with them. He would later extend his assistance in helping the young pair access the Calvardian embassy and even played a great role in reaching the depths of the Sealed Area in order to stop Alan Richard's plans for a coup.

Trails in the Sky SC[]

Zin makes his reappearance saving Estelle bright in Zeiss, from thereon joining her party once again to investigate the mysterious earthquakes that were troubling the region.

Trails in the Sky SC addresses the relationship between Zin, Bracer Guild receptionist Kilika Rouran and Ouroboros Enforcer No. VIII, Walter. Zin and Walter were originally disciples of Ryuga Rouran, Kilika's father, in the Taito school of martial arts. When a duel between Ryuga and Walter led to the death of their master, the two disciplines went into separate ways.

Now his enemy, Zin and Walter meet again during Ouroboros's execution of the Gospel Plan in Liberl. It turns out Walter had been behind the series of earthquakes affecting the area through the use of a large orbment that was agitating the Septium veins. Zin makes his reappearance saving Estelle from Walter, from thereon joining her party once again. Walter and Zin would come into conflict with other once more atop the Carnelia Tower but it would be onboard the Liber Ark and within the Axis Pillar where the fated pair would have their decisive duel.

Zin learns from Walter that before their duel Ryuga proposed that his his most talented disciple would inherit the Taito school. Walter demanded a match with Zin to determine the successor and after he kept insisting Ryuga proposed a deathmatch with Walter in Zin's stead. Walter's victory meant the death of their master. In turn, Zin informs Walter that Ryuga had already been diagnosed with a malignant tumour and wouldn't have had long to live. Their final battle in Liberl ends with Zin's victory.

Trails in the Sky the 3rd[]

Zin makes it known to the Liberl Bracer Guild branches that he will be leaving back for Calvard. He meets with Elsa Cochrane and Kilika at the Elmo Village Maple Leaf Inn to discuss plans for the future and their home country.

Zin is one of the 16 companions brought into Phantasma. Kevin Graham's party releases him from a crystal and from thereon, he joins their efforts to clear the planes and return to reality. Zin is required to be in the party before the The Arena can be accessed.

Trails of Cold Steel IV[]

Zin has been working together with Fie Claussell. After cancellation of the Great Twilight, Zin was one of the guests at the wedding reception of Olivert Reise Arnor and Scherazard Harvey's wedding.

Trails into Reverie[]

In late 1207, he is recommended to be promoted to S rank. However due to feeling neither his skills or achievements match up to Cassius Bright's, he remains hesitant about accepting.

Trails through Daybreak[]

Zin is one of the most prominent bracers in Calvard but has of yet not accepted the promotion to S-rank. Upon encountering Van Arkride whilst on patrol with felow bracers Alvis and Elaine Auclair, Zin is jovial and friednly, despite the other bracers' reservations about the way Van operates. Due to the high volume of workload the bracers have due to the activity of Almata, Zin invites Van to take on some of thier work which they would pay for, including monster exterminations. Van accepts this offer.

Later, Zin invites Van to join him in an information exchange in Edith's Dark-Light district, they meet with Cao Lee of Heiyue, Walter Kron of Ouroboros and A mysterious hooded figure. The topic of dicsussion is the activity of Almata, but Walter and Zin's history quickly rekindles their rivalry and the two want to start a fight, roping in Cao and Van. The brawl is stopped before it can start and destroy the area, with Kilika Rouran arriving with the rest of Arkride Solutions Office, Celis Ortesia and Rion Balthazar in tow.

Zin is amongst the forces representing the Bracer Guild in Oración and leads their efforts there when Almata threaten the city. accompanying him in the Death game are Fie Claussell and Elaine. Should Van choose to partner with the Guild, Zin will happily accept but wants to test the group first as he is not okay with civilians becoming involved. Should Van elect to align with a different party, Zin will be encountered in the ruins on the first day with the other bracers. They would otherwsie be happy to move on and not fight but Zin is similarly unhappy about van involving civilians and wanst to test him. The bracers through Zin offer to take anyone Van may capture.

Zin is present in the capital on Revolution Day, ending up in the Dark-Light District trying to get into a fight with Walter again. Lucrezia Isselee and Shizuna Rem Misurugi are also present and the teams end up shuffling. When Pandemonium envelops Edith, Zin may come to Van's assistance to help save Renne from the diabolos sphere. He also helps take down the diabolos pillars so Van's group can enter Genesis Tower.

In the approach to the New Year, Zin sees off Fie back to Erebonia at the train station.

Gameplay[]

Base Stats[]

Trails in the Sky FC, SC, and the 3rd

Stat[note 1] Total Growth per level
HP 1.3×(Level + 8)×(Level + 9) 2.6×(9 + Old Level)
STR 0.054×(Level + 16)×(Level + 17) + 20 0.108×(17 + Old Level)
DEF 0.045×(Level + 16)×(Level + 17) 0.09×(17 + Old Level)
ATS 0.03×(Level + 16)×(Level + 17) 0.06×(17 + Old Level)
ADF 15
DEX 0.001×(Level + 16)×(Level + 17) + 16 0.002×(17 + Old Level)
AGL 0.001×(Level + 16)×(Level + 17) + 4 0.002×(17 + Old Level)
MOV 4
SPD 0.0025×(Level + 16)×(Level + 17) + 10 0.005×(17 + Old Level)
  1. Rounded down, errors may cause differences.

Crafts[]

Trails in the Sky FC

Name Acquire Cost Delay Power Targets/Effect
Craft (Sora Skill) Taunt
挑発
Initial 20 CP 30 AT All targets
Craft - Area (All) - Support
Temporarily focuses all enemy attention on self. [Rage]
Rage (Sora Status) Rage (100% chance, 500 AT)
Craft (Sora Skill) Distend
龍神功
Initial 20 CP 30 AT User
Craft - Self - Support
Parameter-boosting breathing technique. [STR&DEF+30%]
STR Up (Sora Status) STR+30% (800 AT)
DEF Up (Sora Status) DEF+30% (800 AT)
Craft (Sora Skill) Composure
養命功
Initial 20 CP 30 AT Single target (1 range + user MOV)
Moves user to target
Craft - Single - Recovery
Cures all abnormal status except K.O. and heals 800HP.
Cures status effects
800 HP healed
Craft (Sora Skill) Smite
月華掌
Initial 30 CP 30 AT 30 Single target (1 range + user MOV)
Moves user to target
Craft - Single - Attack
A mighty thrusting assault. [Confuse 50%]
Confuse (Sora Status) Confuse (50% chance, 500 AT)
S Craft (Sora Skill) Disable
奥義・龍閃脚
Initial 100+ CP 35 AT 40 Single target
S-Craft - Single - Attack
A tremendous multi-stage assault.
S Craft (Sora Skill) Aural Blast
奥義・雷神掌
Level 30 100+ CP 40 AT 100 Circle around target (4 radius)
S-Craft - Area (M) - Attack
A burst of drawn-in energy released from both hands.

Trails in the Sky SC

Name Acquire Cost Delay Power Targets/Effect
Chain Craft (Sora Skill) Chain 2
チェイン2
Initial 20 CP
30 CP (2nd)
40 CP (3rd)
Special 2: Circle around target (1 radius)
3: Circle around target (2 radius)
Combination Attack - Area (M)
Up to three people charge forth and deal damage.
Delay applied to all participants
Chain Craft (Sora Skill) Chain 3
チェイン3
Level 72 20 CP
30 CP (2nd)
40 CP (3rd)
50 CP (4th)
Special 2: Circle around target (1 radius)
3: Circle around target (2 radius)
4: Circle around target (3 radius)
Combination Attack - Area (L)
Up to four people charge forth and deal damage.
Delay applied to all participants
Craft (Sora Skill) Taunt
挑発
Initial 20 CP 25 AT All targets
Craft - Area (All) - Support
Temporarily focuses all enemy attention on self. [Rage]
Rage (Sora Status) Rage (100% chance, 300 AT)
Craft (Sora Skill) Distend
龍神功
Initial 20 CP 22 AT User
Craft - Self - Support
Parameter-boosting breathing technique. [STR&DEF+30%]
STR Up (Sora Status) STR+30% (800 AT)
DEF Up (Sora Status) DEF+30% (800 AT)
Craft (Sora Skill) Composure
養命功
Initial 20 CP 30 AT Single target (1 range + user MOV)
Moves user to target
Craft - Single - Recovery
Cures all abnormal status except K.O. and heals 800HP.
Cures status effects
800 HP healed
Craft (Sora Skill) Smite
月華掌
Initial 30 CP 30 AT 30 Single target (1 range + user MOV)
Moves user to target
Craft - Single - Attack
A mighty thrusting assault. [Confuse 50%]
Confuse (Sora Status) Confuse (50% chance, 300 AT)
Craft (Sora Skill) True Distend
真・龍神功
Level 57 20 CP 24 AT User
Craft - Self - Support
Distend mastered. Ups STR and DEF temporarily. [STR&DEF+60%]
STR Up (Sora Status) STR+60% (800 AT)
DEF Up (Sora Status) DEF+60% (800 AT)
Craft (Sora Skill) True Composure
真・養命功
Level 60 20 CP 30 AT Single target (1 range + user MOV)
Moves user to target
Craft - Single - Recovery
Cures all abnormal status except K.O. and heals 3100HP.
Cures status effects
3100 HP healed
Craft (Sora Skill) Thunder God Kick[note 1]
雷神脚
Level 65 35 CP 30 AT 100 Circle around target (6 range, 2 radius)
Craft - Area (M) - Attack
A downward kick from the sky like a flash of lightning.
Craft (Sora Skill) True Smite
真・月華掌
Level 84 30 CP 30 AT 130 Single target (1 range + user MOV)
Moves user to target
Craft - Single - Attack
Enhanced Smite. Has a more powerful thrust. [Confuse 50%]
Confuse (Sora Status) Confuse (50% chance, 300 AT)
S Craft (Sora Skill) Disable
奥義・龍閃脚
Initial 100+ CP 35 AT 40 Single target
S-Craft - Single - Attack
A tremendous multi-stage assault.
S Craft (Sora Skill) Aural Blast
奥義・雷神掌
Initial 100+ CP 40 AT 100 Circle around target (4 radius)
S-Craft - Area (M) - Attack
A burst of drawn-in energy released from both hands.
S Craft (Sora Skill) True Disable
真・龍閃脚
Level 58 100+ CP 35 AT 145 Single target
S-Craft - Single - Attack
Upgraded Disable. Now with overwhelming destructive power.
S Craft (Sora Skill) True Aural Blast
真・雷神掌
Level 74 100+ CP 40 AT 255 Circle around target (4 radius)
S-Craft - Area (M) - Attack
Enhanced Aural Blast. Attacks foes within the area.
S Craft (Sora Skill) Wrath of Genbu
奥義・泰山玄武靠
Level 80 100+ CP 40 AT 370 Circle around target (4 radius)
S-Craft - Area (M) - Attack
Ultimate tackle move using earth power to obliterate foes.
  1. Due to a bug on Steam, Thunder God Kick deals as many hits as there are enemies in the area of effect.

Trails in the Sky the 3rd

Name Acquire Cost Delay Power Targets/Effect
Chain Craft (Sora Skill) Chain 3
チェイン3
Initial 20 CP
30 CP (2nd)
40 CP (3rd)
50 CP (4th)
Special 2: Circle around target (1 radius)
3: Circle around target (2 radius)
4: Circle around target (3 radius)
Combination Attack - Area (L)
Up to four people charge forth and deal damage.
Delay applied to all participants
Craft (Sora Skill) Taunt
挑発
Initial 20 CP 25 AT All targets
Craft - Area (All) - Debilitate
Temporarily focuses all enemy attention on self. [Rage]
Rage (Sora Status) Rage (100% chance, 300 AT)
Craft (Sora Skill) True Distend
真・龍神功
Initial 20 CP 24 AT User
Craft - Self - Support
Distend mastered. Ups STR and DEF temporarily. [STR&DEF+60%]
STR Up (Sora Status) STR+60% (800 AT)
DEF Up (Sora Status) DEF+60% (800 AT)
Craft (Sora Skill) True Composure
真・養命功
Initial 20 CP 30 AT Single target (1 range + user MOV)
Moves user to target
Craft - Single - Recovery
Cures all ailments except K.O. and heals 3100 HP.
Cures status effects
3100 HP healed
Craft (Sora Skill) True Smite
真・月華掌
Initial 30 CP 30 AT 130 Single target (1 range + user MOV)
Moves user to target
Craft - Single - Attack
Enhanced Smite. Has a more powerful thrust. [Confuse 50%]
Confuse (Sora Status) Confuse (50% chance, 300 AT)
Craft (Sora Skill) Thunder God Kick
雷神脚
Initial 35 CP 30 AT 100 Circle around target (6 range, 2 radius)
Craft - Area (S) - Attack
A downward kick from the sky like a flash of lightning.
Craft (Sora Skill) Supreme Composure
極・養命功
Level 110 20 CP 30 AT Single target (1 range + user MOV)
Moves user to target
Craft - Single - Recovery
Heals 13000 HP and cures any (non-K.O.) status ailments.
Cures status effects
13000 HP healed
Craft (Sora Skill) Supreme Smite
極・月華掌
Level 120 30 CP 30 AT 250 Single target (1 range + user MOV)
Moves user to target
Craft - Single - Attack
An incredibly deadly, perfected Smite. [Confuse 50%]
Confuse (Sora Status) Confuse (50% chance, 300 AT)
Craft (Sora Skill) Supreme Thunder God Kick
極・雷神脚
Level 128 35 CP 30 AT 250 Circle around target (6 range, 2 radius)
Craft - Area (S) - Attack
A downward kick from the sky like a flash of lightning.
S Craft (Sora Skill) True Disable
真・龍閃脚
Initial 100+ CP 35 AT 145 Single target
S-Craft - Single - Attack
An upgraded Disable. Now with overwhelming destructive power.
S Craft (Sora Skill) True Aural Blast
真・雷神掌
Initial 100+ CP 40 AT 255 Circle around target (4 radius)
S-Craft - Area (M) - Attack
An enhanced Aural Blast. Attacks foes within the area.
S Craft (Sora Skill) Wrath of Genbu
奥義・泰山玄武靠
Initial 100+ CP 40 AT 370 Circle around target (4 radius)
S-Craft - Area (M) - Attack
The ultimate tackle using earth power to obliterate foes.
S Craft (Sora Skill) True Wrath of Genbu
絶招・泰山玄武靠
Level 122 100+ CP 40 AT 525 Circle around target (4 radius)
S-Craft - Area (M) - Attack
The ultimate tackle using earth power to obliterate foes.

Trails through Daybreak

Name Power Range Cost Acquire

天魁拳
B Area - Circle (S) 50 CP Initial
物理攻撃
背面特攻&遅延・中

剛雷脚
A Area - Circle (M) 60 CP Initial
物理攻撃
封技

龍神功
40 CP Initial
自己強化
補助 / 範囲:単体
HP回復&攻撃・防御UP大

奥義・泰山羅漢掌
SS Area - Circle (LL) 100 CP Initial
物理攻撃
物理・魔法防御低下

Kuro no Kiseki II: CRIMSON SiN

Name Power Range Cost Acquire

天魁拳
B Area - Circle (S) 40 CP Initial
物理攻撃
背面特攻/遅延

剛雷脚
A Area - Circle (M) 60 CP Initial
物理攻撃
封技

龍神功
30 CP Initial
自己強化
補助 / 範囲:単体
HP回復/攻撃・防御UP

奥義・泰山羅漢掌
SS Area - Circle (LL) 100 CP Initial
物理攻撃
防御・魔法防御DOWN

Weapons[]

Trails in the Sky FC

Name Description Location
Gauntlets (Sora Weapon) Brass Knuckles
プラスナックル
STR+65
A reinforced glove made of soft metal.
Chapter 3: Default weapon of Zin
Gauntlets (Sora Weapon) Hide Gauntlet
獣皮の籠手
STR+70
A specially treated leather gauntlet. Flexible and tough.
Final Chapter: Default weapon of Zin
Final Chapter: Weis Arms & Guards
Gauntlets (Sora Weapon) Steel Gauntlet
黒鉄の籠手
STR+85
An Eastern steel gauntlet. Reinforced with a hardened resin.
Final Chapter: Weis Arms & Guards
Gauntlets (Sora Weapon) Cestus
セスタス
STR+100
A battle gauntlet with rivets implanted in the knuckles.
Final Chapter: Chest in Grancel Sewers East Block
Gauntlets (Sora Weapon) Daedalus Arm
ダイダロスアーム
STR+120
An arcane gauntlet which transforms according to need.
Final Chapter: Chest in Sealed Area

Trails in the Sky SC

Name Description Location
Gauntlets (Sora Weapon) Heavy Cestus
ヘヴィーセスタス
STR+190
Combat gauntlets wrapped in tough beast leather.
Chapter 2: Default weapon of Zin
Chapter 3: Weis Arms & Guards
Gauntlets (Sora Weapon) Silver Gauntlets
白銀の籠手
STR+205
Silver gauntlets of Eastern origin. Very flexible.
Chest in Grancel Sewers West Block
Gauntlets (Sora Weapon) Knuckle Gear
ナックルギア
STR+235
Gauntlets with a saw-toothed edge on the knuckles.
Chapter 4: Elger Arms & Guards
Gauntlets (Sora Weapon) Blast Arm
ブラストアーム
STR+290
Gauntlets w/ layers of metal plates to boost striking force.
Chapter 5: Sein Arms & Guards
Gauntlets (Sora Weapon) Byakko's Claws
白虎の爪
STR+305
Gauntlets with armor-shredding claws on the knuckles.
Chest in Ravennue Trail
Gauntlets (Sora Weapon) Gigant Arm
ギガントアーム
STR+340
Thick gloves built only for strength. Inflexible, but tough.
Chapter 7: Arseille Weapons Dispensary
Chapter 8: Every weapon shop
Gauntlets (Sora Weapon) Genbu Shell
玄武甲
STR+355
Ancient gauntlets adorned by holy Eastern beast designs.
Chapter 7: Chest in Carnelia Altered Space
Gauntlets (Sora Weapon) Hecatonchire
ヘカトンケイル
STR+395
Ancient mechanized gauntlets with explosive strike power.
Final Chapter: Arseille Weapons Dispensary
Gauntlets (Sora Weapon) Briarios
プリアレオス
STR+445
Ancient 'living' gauntlets that merge with the user's arm.
Final Chapter: Chest in Liber Ark Tunnels 2
Gauntlets (Sora Weapon) Avalokiteshvara[note 1]
千手観音
STR+510
Mythical gauntlets made from alloying a strange metal.
Zemurian Ore weapon
  1. This weapon is also referred to as Thousand-Hands Kanon.

Trails in the Sky the 3rd

Name Description Location
Gauntlets (Sora Weapon) Steel Arms
スティームアーム
STR+450
Steel gauntlets made with thick metal plating.
Default weapon of Zin
Gauntlets (Sora Weapon) Tiger Knuckles
バグ・ナク
STR+650
Claws modeled on a tiger's. The back of them is deadly, too.
Fourth Plane
Gauntlets (Sora Weapon) Kaiser Knuckles
カイザーナックル
STR+750/DEX+5/SPD+5
Gloves that draw out the user's power with a special seal.
Chest in Balstar Channel
Gauntlets (Sora Weapon) Purity Fists
雪花石甲
STR+850
Pure-white gauntlets that forbid the shedding of blood.
Fifth Plane
Gauntlets (Sora Weapon) Moon Claws
月輪爪
STR+950
Claws modeled on bear arms. Black fur covers up to the elbow.
Sixth Plane
Gauntlets (Sora Weapon) Gold Crests
ゴールドクレスト
STR+1050/DEX+10/SPD+5
Golden gauntlets from the East. Ornamental yet strong.
Chest in the Looking Glass 1F
Gauntlets (Sora Weapon) Omen Breakers
ブレイクオーメン
STR+1150/DEX+15/SPD+10
Ancient gauntlets that destroy foes from within.
The Abyss
Gauntlets (Sora Weapon) Iron Arms
クロガネカイナ
STR+1000/DEX+30/SPD+10
Once a traveler's. The arms of a lost Goddess statue.
Monster drop: Great Abyss, Doppel Zin, Shield Dwarf, Walter the Direwolf, Doppel Zin
Gauntlets (Sora Weapon) Iron Arms+1
クロガネカイナ+1
STR+1350/DEX+35/SPD+20
Once a traveler's. The arms of a lost Goddess statue.
Monster drop: Doppel Zin
Gauntlets (Sora Weapon) Acalanatha
アチャラナータ
STR+1250/DEX+20/SPD+15
Gauntlets made from the earth of a sacred mountain in Calvard.
Chest in Castle Phantasmagoria
Gauntlets (Sora Weapon) Tetra Monsters
テトラモンスター
STR+1550/DEX+40/SPD+25
Made from strange ore. Give off four colors of light.
Zemurian Ore weapon

Orbment[]

Trails in the Sky FC

Line Slot Initial
All Earth (Sora Slot) Earth (Sora Quartz) Defense 1 (Chapter 3) | Base 220 EP
Earth (Sora Quartz) Defense 2 (Final Chapter)
1 Open (Sora Slot) Water (Sora Quartz) HP 2
  Open (Sora Slot) Fire (Sora Quartz) Attack 1 (Chapter 3)
Fire (Sora Quartz) Attack 2 (Final Chapter)
2 Open (Sora Slot) Time (Sora Quartz) Action 2
3 Open (Sora Slot) Open (Sora Slot)
4 Earth (Sora Slot) Earth (Sora Slot)
Display
Combat Orbment (Sora FC)
Zin (Sora FC Orbment)


Trails in the Sky SC

Line Slot InitialSlot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) CostBonusSlot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent) CostBonus
All Earth (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent) Earth (Sora Quartz) Defense 3 | Base 90 EPEarth (Sora Sepith)×30 Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×20 Time (Sora Sepith)×3 Space (Sora Sepith)×8 Mirage (Sora Sepith)×15+15 EPEarth (Sora Sepith)×90 Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×60 Time (Sora Sepith)×6 Space (Sora Sepith)×15 Mirage (Sora Sepith)×30+45 EP
1 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent) Water (Sora Quartz) HP 1Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×30 Time (Sora Sepith)×4 Space (Sora Sepith)×9 Mirage (Sora Sepith)×18+15 EPEarth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+35 EP
  Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent) Space (Sora Quartz) EP Cut 1Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×45 Time (Sora Sepith)×5 Space (Sora Sepith)×11 Mirage (Sora Sepith)×21+22 EPEarth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×85 Time (Sora Sepith)×8 Space (Sora Sepith)×21 Mirage (Sora Sepith)×42+42 EP
2 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent)Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×30 Time (Sora Sepith)×4 Space (Sora Sepith)×9 Mirage (Sora Sepith)×18+15 EPEarth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+35 EP
3 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent)Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×30 Time (Sora Sepith)×4 Space (Sora Sepith)×9 Mirage (Sora Sepith)×18+15 EPEarth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+35 EP
4 Earth (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent) Earth (Sora Quartz) MuteEarth (Sora Sepith)×45 Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×30 Time (Sora Sepith)×4 Space (Sora Sepith)×9 Mirage (Sora Sepith)×18+22 EPEarth (Sora Sepith)×105 Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+52 EP
  Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent) Space (Sora Quartz) Move 3Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×45 Time (Sora Sepith)×5 Space (Sora Sepith)×11 Mirage (Sora Sepith)×21+22 EPEarth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×85 Time (Sora Sepith)×8 Space (Sora Sepith)×21 Mirage (Sora Sepith)×42+42 EP
Display
Combat Orbment (Sora SC 3rd)
Zin (Sora Orbment)


Trails in the Sky the 3rd

Line Slot InitialSlot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) CostBonusSlot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent) CostBonus
All Earth (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Earth (Sora Quartz) Defense 3Base 172 EPEarth (Sora Sepith)×90 Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×60 Time (Sora Sepith)×6 Space (Sora Sepith)×15 Mirage (Sora Sepith)×30+45 EP
1 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Water (Sora Quartz) HP 3Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+35 EP
  Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent) Space (Sora Quartz) EP Cut 2Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×45 Time (Sora Sepith)×5 Space (Sora Sepith)×11 Mirage (Sora Sepith)×21+22 EPEarth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×85 Time (Sora Sepith)×8 Space (Sora Sepith)×21 Mirage (Sora Sepith)×42+42 EP
2 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+35 EP
3 Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+35 EP
4 Earth (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent) Earth (Sora Quartz) MuteEarth (Sora Sepith)×105 Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×70 Time (Sora Sepith)×7 Space (Sora Sepith)×17 Mirage (Sora Sepith)×35+52 EP
  Open (Sora Slot) Slot Upgrade (Sora Percent)Slot Upgrade Off (Sora Percent)Slot Upgrade Off (Sora Percent) Space (Sora Quartz) Move 3Earth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×45 Time (Sora Sepith)×5 Space (Sora Sepith)×11 Mirage (Sora Sepith)×21+22 EPEarth (Sora Sepith)Water (Sora Sepith)Fire (Sora Sepith)Wind (Sora Sepith)×85 Time (Sora Sepith)×8 Space (Sora Sepith)×21 Mirage (Sora Sepith)×42+42 EP
Display
Combat Orbment (Sora SC 3rd)
Zin (Sora Orbment)


Akatsuki no Kiseki

Line Slot InitialClosed (Akatsuki Slot)Open (Akatsuki Slot) CostBonusSlot Upgrade (Akatsuki Percent)Slot Upgrade Off (Akatsuki Percent)Slot Upgrade (Akatsuki Percent)Slot Upgrade (Akatsuki Percent) CostBonus
Master Master (Akatsuki Slot)
1   Open (Akatsuki Slot) Slot Upgrade (Akatsuki Percent)Slot Upgrade Off (Akatsuki Percent)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×20+ 0 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×100+ 37 EP
    Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×30+ 7 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×200+ 50 EP
2 Earth (Akatsuki Element) Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×20+ 0 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×100+ 37 EP
  Earth (Akatsuki Element) Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×30+ 7 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×200+ 50 EP
3   Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×20+ 0 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×100+ 37 EP
4   Closed (Akatsuki Slot)Earth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×20+ 0 EPEarth (Akatsuki Sepith)Water (Akatsuki Sepith)Fire (Akatsuki Sepith)Wind (Akatsuki Sepith)Time (Akatsuki Sepith)Space (Akatsuki Sepith)Mirage (Akatsuki Sepith)×100+ 37 EP
Display
Combat Orbment (Akatsuki)
15x100
15x100
15x100
15x100


41x184
41x184
Master (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Slot L (Akatsuki Slot)
Open L (Akatsuki Slot)
Open L (Akatsuki Slot)
Earth L (Akatsuki Slot)
Earth L (Akatsuki Slot)
Open L (Akatsuki Slot)
Open L (Akatsuki Slot)

Gallery[]

Trails in the Sky FC[]

Trails in the Sky SC[]

Trails in the Sky the 3rd[]

Trails through Daybreak[]

Kuro no Kiseki II: CRIMSON SiN[]

Akatsuki no Kiseki[]

Sora no Kiseki The Animation[]

The Legend of Heroes: Trails of Cold Steel: Northern War[]

Other[]

Trivia[]

  • In the PSP version of Trails in the Sky FC, Zin's name was translated as "Zane", a name that was carried over to the Steam version and subsequently Trails in the Sky SC. In April 2017, XSEED Games corrected his name in both Steam versions back to "Zin".
  • Zin's English voice actor, Patrick Seitz, is the same voice of Dogi, a main character from another Falcom series called Ys.


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