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Millium Orion - SD Model (Sen III)
Hold on, it looks like Millium wants to tell you something.
Hey-hey! White Rabbit here! Lammy scanned this article and said it contains unmarked spoilers for all Trails games. Turn back now if you don't want to get lasered! Okay, byee!

Valimar, the Ashen Knight (《(はい)騎神(きしん)》 ヴァリマール) is one of the seven Divine Knights of Erebonia.

Background[]

One of the Divine Knights of ancient Erebonian legend, Valimar was created as vessel for a fragment of the Great One's power. Over the centuries, Valimar participated in several conflicts with other Divine Knights in practice for the day that they would all clash for the final time in the Rivalries. Over these years, Valimar was presumably awakened by many awakeners, but it is said to have come up short in the many battles it faced against its brethren-its achievements paling in comparison to those of such as the golden or the argent knights.

Valimar is the Divine Knight piloted by Dreichels Reise Arnor during the War of the Lions. Together they faced the might of the Vermillion Apocalypse and defeated it, sealing it below Valflame Palace. After the war, Dreichels would eventually seal Valimar itself in the basement of what is now known as the Old Schoolhouse behind Thors Military Academy, a special type of Spirit Shrine and it entered a deep slumber until Rean Schwarzer's arrival.

Valimar possesses the ability to increase its power by linking with secondary contractors associated with its chosen Awakener. These secondary contractors do not necessarily need to have been present at the trial, and others can be included later on should they develop a potent enough bond with the chosen awakener. As a Divine Knight, he has the ability to use stone monuments built from the Animist Traditions as a gateway to usage of the Spirit Path, with which he can teleport around the empire to areas with enough Spiritual Strength. As Valimar gains strength, it appears he gains the ability to do this to and from anywhere.

Trails of Cold Steel[]

Valimar appears before Rean and his friends after they overcome the final trial in the Old Schoolhouse: the defeat of Loa Erebonius in the Realm of the Great Shadow.

Several days later, Chancellor Giliath Osborne is shot and the Noble Alliance starts its uprising. When the Panzer Soldats of the Noble Alliance march on Trista, although Class VII fights back, the Spiegel piloted by Scarlet is too much for them. At that moment, Valimar calls out to Rean, asking "Dost thou desire the power?" Rean responds with, "Heed my call, Valimar The Ashen Knight!" In response to his voice, Valimar is activated. Rean boards Valimar and easily defeats Scarlet in battle. However, Ordine, a second divine knight piloted by Crow Armbrust, proves to be an opponent too tall for Rean and Valimar. Rean is forced to leave the battlefield, leaving behind his friends in Class VII.

Trails of Cold Steel II[]

With its core wounded from the battle against Crow and Ordine in Trista, Valimar retreated to Eisengard Range and depleted its mana to restore Rean's health and vitality, making it unable to move from its resting location. Valimar would eventually regain its mana, but in the meantime, Rean was forced to proceed without his assistance. Until Intermission: "Aboard the Pantagruel", Valimar uses mana to open Spirit Paths to transport Rean and his friends to various locations in Erebonia. A student of Thors, Clara would eventually learn how to make customizations known as Ex-Orbs for Valimar that would improve its performance.

When the player first uses Valimar in combat, he/she has to fight enemies barehanded. After a few battles, Rean realized he could "borrow" one of the swords from the noble alliance, in which he steals one from a Drakkhen after defeating it. Rean will continue using this sword until his reunion with Crow, with Crow mentioning that if Rean wishes to defeat him, he would need to have a better weapon. Rean and the others then visited a random spirit shrine chosen by the player, obtains a Zemurian Ore after overcoming a trial and coats the sword with it. However, Rean realizes this upgrade wasn't enough, and tries to obtain all 4 ores from spirit shrines all across Eastern Erebonia. AfterClass VII accumulated enough Zemurian ore for renowned professor G. Schmidt, a leading orbal scientist and engineer, he started to create a powerful tachi for Valimar, and by using a weapon Rean was familiar with, the combat efficacy of the knight increased dramatically.

As the third faction in the civil war starts moving, Valimar is frequently summoned to participate in battle. Valimar is usually deployed to combat the Panzer Soldats deployed by the Noble Alliance. During the climax in the Infernal Castle in Heimdallr, Valimar has its rematch against Ordine, this time emerging victorious. The two knights are then used to combat the newly reawakened Vermillion Apocalypse although Valimar is the only one to escape the conflict unscathed.

Trails of Cold Steel III[]

Similar to Rean's growth, Valimar has regained its ability to speak coherently and express human emotions, noticably in his concern for Rean's well-being. Valimar is capable of linking with Rean's secondary contractors as they pilot Panzer Soldats themselves and taking these machines with him as he travels through Spirit Paths.

Rean often uses Valimar in training bouts with the students of Thors Branch Campus during their panzer Soldat training. The students of the new Class VII are able to put up a fight, but are ultimately unable to do much more than bring Valimar down to one knee. Mint, an alumni of Thors , acquaintance of Rean and budding mechanic is eventually brought in to help service the Campus' Soldat units, including Valimar. using the knowledge she gained from Clara, mint takes over Valimar's maintenance, and although he remarks that a Divine Knight does not require such attention due to their self regenerative abilities, Valimar states that he does have a greater degree of movement and efficiency following Mint's work.

Valimar would be called upon to fight against the Aion units deployed by Ouroboros as part of their ploy to 'retake the Phantasmal Blaze Plan' and see if a vessel could gain power through combat. The Aion's initially seem more than a match for a single Valimar, although with the aid of Class VII's Soldats, he is able to defeat each of them in turn. Notably, the Aion Type-α's spatial control abilities were enough to temporarily destroy Valimar's Zemurian ore tachi. using the channelled mana gained from its ability, Valimar was able to simulate the missing tip of the blade long enough to win the battle. Valimar was also used in battle against the reborn Zoro-Agruga, where it managed to avoid falling to the same miasma that cursed the Vermillion knight.

Valimar is summoned for the last time to help Rean fight off the Nameless One. The near-immortality of a fallen Holy Beast was far too much for Valimar to handle however and he is swiftly overwhelmed when the beast destroys his Zemurian ore tachi. Soon, Millium Orion's death in the Gral of Erebos causes Rean to lose his self-control. Valimar changes into a new form and, as feedback from its Awakener, assumes an evil-looking form.

Trails of Cold Steel IV[]

Due to Rean's loss of self-control, Valimar is initially unable to speak at all. Valimar manages to return to his original state thanks to Arianrhod's power. Rean and Valimar win through the Rivalries and head to the final battle in Valimar's true form.

With the conclusion of the rivalries, and the defeat of Ishmelga, The remaining Divine Knights gather one last time before disappearing from the plane. Although it is said to be 'against the rules', the divine knights operate the Sacrament program at the behest of the leaders of the kinships of fire and earth to use their respective Sept-Terrion's power over physical forms and souls and restore Crow Armbrust and Millium Orion to life. Upon this act, the Divine Knights leave the plane for good.

Trails into Reverie[]

Valimar is able to manifest his power inside of Tyrfing, Rean's new Panzer Soldat unit, when the manifestation of the great one due to Elysium's interference makes it possible for Valimar to crossover from the Beyond. This is but a temporary phenomena, but this timely intervention allows the heroes to gain the edge and buy enough time for victory to be obtained. Later on, a typed message appears inside of Tyrfing's terminal stating, 'YES REAN' suggesting that some trace may yet remain.

A dark version of Valimiar named Stained Valimar can be fought in the 0th Stratum of the True Reverie Corridor.

Forms[]

Throughout the series, Valimar assumes different forms:[2]


Gameplay[]

Base Stats[]

Trails of Cold Steel II

Stat Total Growth per level
HP 4750 + 1200×Level 1200
STR Unarmed 2000 + 40×Level 40
Drakkhen Sword 2500 + 50×Level 50
Spiegel Sword 2624.5 + 52.5×Level 52.5
Reinforced Sword 2750 + 55×Level 55
Prototype Tachi 2874.5 + 57.5×Level 57.5
Zemurian Ore Tachi 3000 + 60×Level 60
DEF 2500 + 50×Level 50
SPD 100
Valimar's Level is equal to Rean's.

Crafts[]

Trails of Cold Steel

Valimar is only available during the last two battles.

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Spirit
神気
First Battle 50% EP 30 AT User
Support - Self - Consumes 500 EP, Heals 50% HP/CP+50 50% Max HP healed
50 CP restored
Craft (Sen Skill) Qinggong
軽功
First Battle 40 CP 25 AT User
Support - Self - STR/SPD+25%
Focuses energy, increasing physical capabilities.
STR Up (Sen Status) STR+25% (3t)
SPD Up (Sen Status) STR+25% (3t)
Craft (Sen Skill) Morning Moon
残月
First Battle 90 CP 70 AT User
Support - Self - Halves damage - 50% chance to counter
Counters cause unbalance 100% of the time.
Reduces damage taken by 50%
50% chance to dodge attack and counter with guaranteed critical
Craft (Sen Skill) Lustrous Slash
閃光斬
Second Battle 20 CP 20 AT 110% +30% Single
Attack - 30% chance to unbalance - Can't guard/counter
Two slashes in quick succession.
Ignores enemy guard and dodge
30% Critical chance
Craft (Sen Skill) Flame Impact
業炎撃
Second Battle 60 CP 20 AT 120% +50% Single
Attack - 50% chance to unbalance - Can't guard/counter
A powerful downward slash.
Ignores enemy guard and dodge
50% Critical chance
S Craft (Sen Skill) Destructive Impact
破甲拳
First Battle 3 BP 240% No Single
Finisher
S Craft (Sen Skill) Enlightened Domination
無想覇斬
Second Battle 3 BP 250% No Single
Finisher

Trails of Cold Steel II

Name Acquire Cost Delay Power Unbal. Targets/Effect
Craft (Sen Skill) Morning Moon
残月
Initial 90 CP 30 AT User
Support - Self - 100% chance to evade and counter
Evades without fail, then counters. 30% chance to unbalance.
Dodges attacks and counters with 90% Power and 30% Unbalance chance
Craft (Sen Skill) Lustrous Slash
閃光斬
During To Garrelia 30 CP 30 AT 120% (B) 30% Single target
Attack - Impede - Can't guard/counter
Two rapid strikes. 30% chance to unbalance.
Ignores enemy guard and dodge
Interrupts casting of skills
Craft (Sen Skill) Flame Impact
業炎撃
During To Garrelia 50 CP 30 AT 130% (A) 60% Single target
Attack - Burn (50%) - Can't guard/counter
Powerful downward slash. 60% chance to unbalance.
Ignores enemy guard and dodge
Burn (Sen Status) Burn (50% chance, 3t)
Craft (Sen Skill) Flame Dragon
龍炎撃
Level 95 50 CP 30 AT 130% (A) 60% Single target
Attack - Burn (100%) - Can't guard/counter
Powerful downward slash. 60% chance to unbalance.
Ignores enemy guard and dodge
Burn (Sen Status) Burn (100% chance, 3t)
Craft (Sen Skill) Heavenly Slash
天衝剣
After The Watchtower 110 CP 40 AT 140% (S) 100% Single target
Attack - Seal (100%) - Can't guard/counter
Three deadly slashes. 100% chance to unbalance.
Ignores enemy guard and dodge
Seal (Sen Status) Seal (100% chance, 1t)
S Craft (Sen Skill) Destructive Impact
破甲拳
Initial 3 BP 200% No Single target
Finisher
S Craft (Sen Skill) Enlightened Domination
無想覇斬
During To Garrelia 3 BP 200% No Single target
Finisher
S Craft (Sen Skill) Sunlight Blade
陽光剣
Alisa Sara 5 BP 350% No Single target
Unite Finisher Burn (Sen Status) Burn (100% chance, 1t)
S Craft (Sen Skill) Moonlight Blade
月光剣
Machias Emma 5 BP 350% No Single target
Unite Finisher DEF Down (Sen Status)ADF Down (Sen Status) DEF/ADF-25% (3t)
S Craft (Sen Skill) Starlight Blade
星光剣
Fie Millium 5 BP 350% No Single target
Unite Finisher SPD Down (Sen Status) SPD-25% (3t)
S Craft (Sen Skill) Sacred Blade
聖王剣
Elliot Jusis 5 BP 350% No Single target
Unite Finisher STR Down (Sen Status)ATS Down (Sen Status) STR/ATS-25% (3t)
S Craft (Sen Skill) Dragon Blade
龍王剣
Laura Gaius 5 BP 350% No Single target
Unite Finisher Seal (Sen Status) Seal (100% chance, 1t)
S Craft (Sen Skill) Union Slash - Deadly Domination
相ノ太刀・蒼覇十文字斬り
Final Battle 5 BP 450% No Single target
Unite Finisher
Awakener's Call
Attack
通常攻撃
20 AT 80% Set circle (6 radius)
The Ashen Knight's regular attack.
Craft (Sen Skill) Retreat
離脱
Initial User
Retreat from the battlefield. Valimar leaves, the previous party returns
Craft (Sen Skill) Lustrous Slash
閃光斬
Initial 20 CP 20 AT 120% (B) Set circle (12 radius)
Attack (Set) - Area (XL)
Two slashes in quick succession.
Craft (Sen Skill) Flame Impact
業炎撃
Initial 40 CP 30 AT 160% (S+) Set circle (12 radius)
Attack (Set) - Area (XL) - Burn (30%)
A powerful downward slash.
Burn (Sen Status) Burn (30% chance, 4t)
Craft (Sen Skill) Flame Dragon
龍炎撃
Level 95 40 CP 30 AT 170% (S+) Set circle (12 radius)
Attack (Set) - Area (XL) - Burn (60%)
Strikes with a flame dragon.
Burn (Sen Status) Burn (60% chance, 4t)
Craft (Sen Skill) Heavenly Slash
天衝剣
Initial 100 CP 30 AT 300% (SS+) Set circle (12 radius)
Attack (Set) - Area (XL) - Seal (100%)
Three exceptionally powerful slashes.
Seal (Sen Status) Seal (100% chance, 4t)

Trails of Cold Steel III

Name Description Class Break Unbalance CP
Craft (Sen III Skill) Lustrous Slash
閃光斬
Physical - One - Impede (100%) - Unblockable
A set of two rapid strikes.
C A 10% 30
Craft (Sen III Skill) Crescent Flash
弧月一閃
Physical - All - DEF/ADF ↓ (S) (2 turns) - Unblockable
Quickdraws a blade with overwhelming force.
A C 90% 60
Craft (Sen III Skill) Morning Moon
残月
One - 100% chance to evade and counter one attack.
Evades without fail, then counters. 30% chance to unbalance.
30% 90
Craft (Sen III Skill) Helix
螺旋撃
Physical - One - Seal (100%) - Unblockable
Gathers heat in the blade and releases a burning tornado of flame.
S A 30% 90
Craft (Sen III Skill) Fatal Lustrous Slash[note 1]
滅・閃光斬
Physical - One - Impede (100%) - Unblockable
A Lustrous Slash with an intense glow.
D A 10% 30
Craft (Sen III Skill) Fatal Crescent Flash[note 1]
滅・弧月一閃
Physical - All - DEF/ADF ↓ (S) (2 turns) - Unblockable
A Crescent Flash that brings ruin.
A C 90% 60
Craft (Sen III Skill) Fatal Helix[note 1]
滅・螺旋撃
Physical - One - Seal (100%) - Unblockable
Releases a double helix with bloodcurdling force.
S A 30% 90
Enlightened Domination
無想覇斬
Elysian Domination[note 1]
鬼神覇斬
  1. 1.0 1.1 1.2 1.3 Available in Valimar's second form.

Trails of Cold Steel IV

Name Description Class Break Unbalance CP
Craft (Sen III Skill) Lustrous Slash Physical - One - Delay+4
A set of two rapid strikes.
B A 10% 30
Craft (Sen III Skill) Waning Crescent Slash Physical - All - DEF/ADF ↓ (S) (3 turns)
A silent, deadly strike that focuses energy into the tachi.
A+ C 90% 60
Craft (Sen III Skill) Morning Moon One - Draw an attack from one enemy - 100% evade and counter
Evades without fail, then counters. 30% chance to unbalance.
30% 90
Craft (Sen III Skill) True Helix Physical - One - Seal (100%)
A helix unlike any seen before. Releases numerous waves of flame.
SS A 50% 90

Gallery[]

Trails of Cold Steel[]

Trails of Cold Steel II[]

Trails of Cold Steel III[]

Trails of Cold Steel IV[]

Trivia[]

  • Despite Valimar being one of the weakest Divine Knights, its' ability is actually very powerful. However, it requires the awakener to forge close bonds with many people in order to increase Valimar's overall combat power and versatility. Previous Valimar awakeners except for Emperor Dreichels and Rean probably didn't forge many bonds, thus earning Valimar its shameful title.
Olivert Reise Arnor - SD (Ao)
Hello there, beautiful. May I have a moment of your time?
Please be aware spoilers for Trails of Cold Steel IV may be present in the following section. Hit [Show] on the right if the show must go on. Adios, amigos!
  • A testimonial proof that Valimar should have a higher place in the ranks of the Divine Knights is because of it's Secondary Contractor system it provides to its allies, thus making it possible for mere Panzer Soldats to defeat Zaubar Soldats, somehow hold their ground against two Divine Knights and even defeating an inexperienced Testa-Rossa Pilot. A noteworthy mention is that Ordine, a Divine Knight who is under Valimar as a retainer is also able to use its ability of linking with others, which is impossible under the rules of the Rivalries.
There we go, the end of spoilers. Thank you for your time!

  • His question to Rean, "Dost thou desire the power?" references an iconic line of Grahf of the Xenogears franchise.

References[]

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