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This is a list of enemies in Trails of Cold Steel on the second floor of the Old Schoolhouse.

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Lantern Spider

Lantern Spider
Lantern Spider (Sen Monster)
LV13 STR276
HP1002 DEF286
EXP70 ATS0
ADF144
SPD72
An arthropod monster with an air sac that gives off a pale light on its back. This sac contains a poisonous liquid.
Elemental Efficacy
Earth (Sen Element) 100
Water (Sen Element) 145
Fire (Sen Element) 100
Wind (Sen Element) 100
Skills
AttackSingle
Craft (Sen Skill) Self-DestructArea (S) - Attack - KO Self
Sepith Dropped
Earth (Sen Sepith)×1 Water (Sen Sepith)×3 Fire (Sen Sepith)×2 Wind (Sen Sepith)×3
Time (Sen Sepith)×1 Space (Sen Sepith)×3 Mirage (Sen Sepith)×3 Mass (Sen Sepith)×5
Items Dropped
Potion (Sen Item) Antidote20%
Food Ingredient (Sen Item) Clear Gelatin20%
Unbalance Efficacy
Slash (Sen Attack Type) Thrust (Sen Attack Type) Pierce (Sen Attack Type) Strike (Sen Attack Type)
Star (Sen Percent)Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star (Sen Percent)Star (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)
Status Efficacy
Poison (Sen Status) 100 Burn (Sen Status) 100 Deathblow (Sen Status) 100
Seal (Sen Status) 100 Freeze (Sen Status) 100 Nightmare (Sen Status) 100
Mute (Sen Status) 100 Petrify (Sen Status) 150 AT Delay (Sen Status) 100
Blind (Sen Status) 100 Faint (Sen Status) 150 Vanish (Sen Status) 100
Sleep (Sen Status) 100 Confuse (Sen Status) 100 S Down (Sen Status) 100

Stone Stalker

Stone Stalker
Stone Stalker (Sen Monster)
LV13 STR250
HP1250 DEF358
EXP69 ATS0
ADF128
SPD69
A four-legged stone creature. When it sees an enemy, it approaches them, then attacks with its weight from above.
Elemental Efficacy
Earth (Sen Element) 30
Water (Sen Element) 100
Fire (Sen Element) 100
Wind (Sen Element) 85
Skills
AttackSingle - Faint (100%)
Sepith Dropped
Earth (Sen Sepith)×4 Water (Sen Sepith)×2 Fire (Sen Sepith)×3 Wind (Sen Sepith)×1
Time (Sen Sepith)×3 Space (Sen Sepith)×2 Mirage (Sen Sepith)×1 Mass (Sen Sepith)×5
Items Dropped
Food Ingredient (Sen Item) Coarse Rock Salt20%
Food Ingredient (Sen Item) Hearty Powder20%
Unbalance Efficacy
Slash (Sen Attack Type) Thrust (Sen Attack Type) Pierce (Sen Attack Type) Strike (Sen Attack Type)
Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star (Sen Percent)Star (Sen Percent)Star Off (Sen Percent)
Status Efficacy
Poison (Sen Status) 50 Burn (Sen Status) 100 Deathblow (Sen Status) 100
Seal (Sen Status) 100 Freeze (Sen Status) 100 Nightmare (Sen Status) 100
Mute (Sen Status) 100 Petrify (Sen Status) 50 AT Delay (Sen Status) 100
Blind (Sen Status) 100 Faint (Sen Status) 100 Vanish (Sen Status) 100
Sleep (Sen Status) 100 Confuse (Sen Status) 100 S Down (Sen Status) 100

Claydoll

Claydoll
Claydoll (Sen Monster)
LV13 STR343
HP2001 DEF325
EXP69 ATS0
ADF136
SPD64
An ancient humanoid monster that roams the old schoolhouse's underground area, repelling intruders.
Elemental Efficacy
Earth (Sen Element) 80
Water (Sen Element) 120
Fire (Sen Element) 80
Wind (Sen Element) 100
Skills
AttackSingle
Sepith Dropped
Earth (Sen Sepith)×2 Water (Sen Sepith)×2 Fire (Sen Sepith)×4 Wind (Sen Sepith)×4
Time (Sen Sepith)×3 Space (Sen Sepith)×2 Mirage (Sen Sepith)×3 Mass (Sen Sepith)×5
Items Dropped
Potion (Sen Item) Tear Balm15%
Key (Sen Item) U-Material15%
Unbalance Efficacy
Slash (Sen Attack Type) Thrust (Sen Attack Type) Pierce (Sen Attack Type) Strike (Sen Attack Type)
Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)
Status Efficacy
Poison (Sen Status) 50 Burn (Sen Status) 50 Deathblow (Sen Status) 100
Seal (Sen Status) 100 Freeze (Sen Status) 100 Nightmare (Sen Status) 100
Mute (Sen Status) 100 Petrify (Sen Status) 100 AT Delay (Sen Status) 100
Blind (Sen Status) 100 Faint (Sen Status) 100 Vanish (Sen Status) 100
Sleep (Sen Status) 50 Confuse (Sen Status) 100 S Down (Sen Status) 100

Boss

Cherubic Gate

Cherubic Gate
Cherubic Gate (Sen Monster)
LV15 STR323
HP7496 DEF306
EXP342 ATS0
ADF188
SPD63
A floor guardian that has merged with a door. Fires light rays from the jewel at its center to confuse foes.
Elemental Efficacy
Earth (Sen Element) 145
Water (Sen Element) 100
Fire (Sen Element) 90
Wind (Sen Element) 100
Skills
AttackArea (S) - Confuse (20%)
Craft (Sen Skill) Crisis CryAll - Attack - DEF or SPD -25%
Sepith Dropped
Earth (Sen Sepith)×10 Water (Sen Sepith)×11 Fire (Sen Sepith)×9 Wind (Sen Sepith)×12
Time (Sen Sepith)×14 Space (Sen Sepith)×14 Mirage (Sen Sepith)×14 Mass (Sen Sepith)×35
Items Dropped
Key (Sen Item) U-Material100%
Wind (Sen Quartz) Move 260%
Unbalance Efficacy
Slash (Sen Attack Type) Thrust (Sen Attack Type) Pierce (Sen Attack Type) Strike (Sen Attack Type)
Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent) Star (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)Star Off (Sen Percent)
Status Efficacy
Poison (Sen Status) 50 Burn (Sen Status) 50 Deathblow (Sen Status) 0
Seal (Sen Status) 20 Freeze (Sen Status) 100 Nightmare (Sen Status) 10
Mute (Sen Status) 100 Petrify (Sen Status) 0 AT Delay (Sen Status) 100
Blind (Sen Status) 100 Faint (Sen Status) 50 Vanish (Sen Status) 0
Sleep (Sen Status) 100 Confuse (Sen Status) 100 S Down (Sen Status) 50

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