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See also List of quartz (Cold Steel II)

Below is a list of 31 master quartz found in Trails of Cold Steel II, sorted by element. As with Cold Steel, Cold Steel II makes use of the ARCUS combat orbment in which a master quartz can be inserted.

Earth[]

Iron[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Iron (Sen MQ)
Earth MQ (Sen) Iron
アイアン
1 Earth (Sen Element) Needle Shoot
Earth (Sen Element) Crest
1500 90 80 120 60 100 6
2 Earth (Sen Element) Earth Lance 1650 105 90 140 70 110 7
3 Earth (Sen Element) Grand Press 1800 120 100 160 80 120 8
4 Earth (Sen Element) Earth Pulse 2100 135 110 180 90 140 9
5 Earth (Sen Element) Yggdrasil 2400 150 120 200 100 160 10
Description The higher your remaining HP, the less damage received.
How to obtain Machias Regnitz's default master quartz.
Level Effect 1 Effect 2 Effect 3
1 Damage received down when HP is high
Decreases damage up to 10%
2 Damage received down when HP is high
Decreases damage up to 20%
3 Damage received down when HP is high
Decreases damage up to 30%
Begin battle with gradual HP regen
3 turns of 15% HP recovery
4 Damage received down when HP is high
Decreases damage up to 40%
Begin battle with gradual HP regen
4 turns of 15% HP recovery
5 Damage received down when HP is high
Decreases damage up to 50%
Begin battle with gradual HP regen
5 turns of 20% HP recovery
Physical immunity when HP is low
Once per fight when below 20% HP

Megalith[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Megalith (Sen MQ)
Earth MQ (Sen) Megalith
メガリス
1 Earth (Sen Element) Earth Lance 1500 150 40 100 40 100 4
2 Earth (Sen Element) Earth Pulse 1650 165 50 110 50 110 5
3 Earth (Sen Element) Grand Press 1800 180 60 120 60 120 6
4 Fire (Sen Element) Impassion 2100 210 70 140 70 140 7
5 Earth (Sen Element) Adamantine Shield 2400 240 80 160 80 160 8
Description Increases obtained EXP.
How to obtain Act 1 onwards: Orbal factories.
Level Effect 1 Effect 2 Effect 3
1 Increases obtained EXP
Obtained EXP multiplied by 1.1
2 Increases obtained EXP
Obtained EXP multiplied by 1.2
3 Increases obtained EXP
Obtained EXP multiplied by 1.3
Enemies less likely to notice you
Effect: Small
4 Increases obtained EXP
Obtained EXP multiplied by 1.4
Enemies less likely to notice you
Effect: Medium
5 Increases obtained EXP
Obtained EXP multiplied by 1.5
Enemies less likely to notice you
Effect: Large
HP/EP/CP regenerate on field

Aegis[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Aegis (Sen MQ)
Earth MQ (Sen) Aegis
イージス
2 Earth (Sen Element) Needle Shoot
Earth (Sen Element) Earth Pulse
Earth (Sen Element) Earth Lance
1050 105 90 110 110 140 7
3 Earth (Sen Element) Grand Press 1200 120 100 120 120 160 8
4 Earth (Sen Element) Yggdrasil
Earth (Sen Element) Adamantine Shield
1350 135 110 140 140 180 9
5 Earth (Sen Element) Ancient Glyph 1500 150 120 160 160 200 10
Description Obtain complete immunity to damage in certain conditions.
How to obtain Millium Orion's default master quartz.
Level Effect 1 Effect 2 Effect 3
2 Begin battle with physical immunity/magic reflect
3 Begin battle with physical/magic reflect
Physical reflect when HP is low
1 time per fight when below 20% HP
4 Begin battle with physical/magic reflect
Physical/magic reflect when HP is low
1 time per fight when below 20% HP
5 Begin battle with physical/magic reflect
Physical/magic reflect when HP is low
2 times per fight when below 20% HP
Reduced AT Delay after earth arts
Delay reduced to 1/2

Tauros[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Tauros (Sen MQ)
Earth MQ (Sen) Tauros
タウロス
2 1350 45 110 90 30 90 3
3 1500 60 120 100 40 100 4
4 1650 75 140 110 50 110 5
5 1800 90 160 120 60 120 6
Description Attacks/crafts do more damage, but delay afterwards is longer.
How to obtain Chest in South Kreuzen Highway.
Level Effect 1 Effect 2 Effect 3
2 Damage of attacks and crafts raised
Damage increased by 75%
Delay after attack multiplied by 1.5
3 Damage of attacks and crafts raised
Damage increased by 100%
Delay after attack multiplied by 1.5
Attacks/crafts cause deathblows
10% chance
4 Damage of attacks and crafts raised
Damage increased by 125%
Delay after attack multiplied by 1.5
Attacks/crafts cause deathblows
20% chance
5 Damage of attacks and crafts raised
Damage increased by 150%
Delay after attack multiplied by 1.5
Attacks/crafts cause deathblows
30% chance
Attacks/crafts deal critical damage
10% chance

Water[]

Canon[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Canon (Sen MQ)
Water MQ (Sen) Canon
カノン
1 Water (Sen Element) Tear
Water (Sen Element) Aqua Bleed
600 150 40 60 100 80 6
2 Water (Sen Element) Teara
Wind (Sen Element) Breath
750 165 50 70 110 90 7
3 Wind (Sen Element) Recuria 900 180 60 80 120 100 8
4 Water (Sen Element) Athelas 1050 210 70 90 140 110 9
5 Wind (Sen Element) Holy Breath 1200 240 80 100 160 120 10
Description Increases efficacy of HP recovery arts.
How to obtain Elliot Craig's default master quartz.
Level Effect 1 Effect 2 Effect 3
1 Increases potency of healing arts
Amount healed multiplied by 1.25
2 Increases potency of healing arts
Amount healed multiplied by 1.5
3 Increases potency of healing arts
Amount healed multiplied by 1.75
Begin battle with gradual HP regen
3 turns of 15% HP recovery
4 Increases potency of healing arts
Amount healed multiplied by 2
Begin battle with gradual HP regen
4 turns of 15% HP recovery
5 Increases potency of healing arts
Amount healed multiplied by 3
Begin battle with gradual HP regen
5 turns of 20% HP recovery
Arts affect a wider area
Area+2

Scepter[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Scepter (Sen MQ)
Water MQ (Sen) Scepter
セプター
1 Water (Sen Element) Curia
Water (Sen Element) Aqua Bleed
900 90 80 60 100 60 6
2 Water (Sen Element) Frost Edge 1050 105 90 70 110 70 7
3 Water (Sen Element) Hydro Cannon 1200 120 100 80 120 80 8
4 Water (Sen Element) Tearal 1350 135 110 90 140 90 9
5 Water (Sen Element) Crystal Flood 1500 150 120 100 160 100 10
Description Obtain sepith from attacks/crafts.
How to obtain Chest in Lunaria Nature Park.
Level Effect 1 Effect 2 Effect 3
1 Obtain sepith from attacks/crafts
30% chance
2 Obtain sepith from attacks/crafts
40% chance
3 Obtain sepith from attacks/crafts
50% chance
Obtain sepith from offensive arts
30% chance
4 Obtain sepith from attacks/crafts
60% chance
Obtain sepith from offensive arts
40% chance
5 Obtain sepith from attacks/crafts
90% chance
Obtain sepith from offensive arts
50% chance
Increases obtained EXP
Obtained EXP multiplied by 1.3

Aries[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Aries (Sen MQ)
Water MQ (Sen) Aries
アリエス
4 Water (Sen Element) Aqua Bleed
Water (Sen Element) Frost Edge
Water (Sen Element) Hydro Cannon
Water (Sen Element) Crystal Flood
1650 165 50 90 140 90 9
5 Water (Sen Element) Maelstrom 1800 180 60 100 160 100 10
Description Recover HP through offensive arts.
How to obtain Chest in Nortia Highway.
Level Effect 1 Effect 2 Effect 3
4 Recover HP through offensive arts
Recover 15% of damage as HP
Recover EP through offensive arts
Recover 1.5% of damage as EP
5 Recover HP through offensive arts
Recover 20% of damage as HP
Recover EP through offensive arts
Recover 2% of damage as EP
Reduced AT Delay after water arts
Delay reduced to 1/2

Orochi[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Orochi (Sen MQ)
Water MQ (Sen) Orochi
ヲロチ
4 1650 165 140 110 140 110 5
5 1800 180 160 120 160 120 6
Description Randomly increases physical damage.
How to obtain Reward for obtaining the rank of Platinum Angler.
Level Effect 1 Effect 2 Effect 3
4 Randomly increases physical damage
Increased by a maximum of 125%
Randomly increases magic damage
Increased by a maximum of 75%
5 Randomly increases physical damage
Increased by a maximum of 150%
Randomly increases magic damage
Increased by a maximum of 100%
Attacks/crafts inflict poison
50% chance

Fire[]

Force[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Force (Sen MQ)
Fire MQ (Sen) Force
フォース
1 Fire (Sen Element) Fire Bolt 900 60 100 60 40 40 6
2 Fire (Sen Element) Impassion 1050 75 110 70 50 50 7
3 Fire (Sen Element) Heat Up 1200 90 120 80 60 60 8
4 1350 105 140 90 70 70 9
5 1500 120 160 100 80 80 10
Description Killing enemies restores CP.
How to obtain Rean Schwarzer's default master quartz.
Level Effect 1 Effect 2 Effect 3
1 Killing enemies restores CP
CP+3 per enemy killed
2 Killing enemies restores CP
CP+6 per enemy killed
3 Killing enemies restores CP
CP+9 per enemy killed
CP increases automatically
CP+1 every turn
4 Killing enemies restores CP
CP+12 per enemy killed
CP increases automatically
CP+2 every turn
5 Killing enemies restores CP
CP+15 per enemy killed
CP increases automatically
CP+3 every turn
Restores CP when HP is low
CP+200 (once per fight)

Brave[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Brave (Sen MQ)
Fire MQ (Sen) Brave
ブレイブ
2 Fire (Sen Element) Fire Bolt
Fire (Sen Element) Forte
750 45 140 50 50 50 3
3 Fire (Sen Element) La Forte 900 60 160 60 60 60 4
4 1050 75 180 70 70 70 5
5 1200 90 200 80 80 80 6
Description Obtain a significant STR bonus.
How to obtain Laura S. Arseid's default master quartz.
Level Effect 1 Effect 2 Effect 3
2 Begin battle with STR raised
2 turns of STR+25%
3 Begin battle with STR raised
3 turns of STR+25%
Raises STR when HP is low
3 turns of STR+25%
Once per fight when below 20% HP
4 Begin battle with STR raised
4 turns of STR+25%
Raises STR when HP is low
4 turns of STR+25%
Once per fight when below 20% HP
5 Begin battle with STR raised
5 turns of STR+50%
Raises STR when HP is low
5 turns of STR+50%
Once per fight when below 20% HP
Attacks/crafts deal critical damage
10% chance

Criminal[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Criminal (Sen MQ)
Fire MQ (Sen) Criminal
クリミナル
2 Fire (Sen Element) Fire Bolt
Fire (Sen Element) Heatwave
Fire (Sen Element) Flame Tongue
750 165 50 70 110 70 7
3 Fire (Sen Element) Volcanic Rain 900 180 60 80 120 80 8
4 Fire (Sen Element) Flare Bomb
Time (Sen Element) Grim Butterfly
1050 210 70 90 140 90 9
5 Fire (Sen Element) Purgatorial Flame 1200 240 80 100 160 100 10
Description Offensive arts deal critical damage.
How to obtain Chest in Aria Shrine.
Level Effect 1 Effect 2 Effect 3
2 Offensive arts deal critical damage
30% chance
3 Offensive arts deal critical damage
50% chance
Offensive arts inflict nightmare
10% chance
4 Offensive arts deal critical damage
70% chance
Offensive arts inflict nightmare
20% chance
5 Offensive arts deal critical damage
90% chance
Offensive arts inflict nightmare
30% chance
Reduced AT Delay after fire arts
Delay reduced to 1/2

Vermillion[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Vermillion (Sen MQ)
Fire MQ (Sen) Vermillion
バーミリオン
4 2100 105 140 110 70 110 7
5 2400 120 160 120 80 120 8
Description Increases damage of physical attacks when HP is high.
How to obtain Reward from Alfin Reise Arnor for earning the three Order of the Phoenix Wings medals.
Level Effect 1 Effect 2 Effect 3
4 High HP increases physical damage
Increased by up to 80%
Killing enemies recovers HP
HP+750 per enemy killed
5 High HP increases physical damage
Increased by up to 100%
Killing enemies recovers HP
HP+1000 per enemy killed
Attacks/crafts inflict burn
30% chance

Wind[]

Wing[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Wing (Sen MQ)
Wind MQ (Sen) Wing
ウィング
1 Wind (Sen Element) Air Strike
Water (Sen Element) Curia
1200 120 80 100 100 100 8
2 Wind (Sen Element) Breath 1350 135 90 110 110 110 9
3 Wind (Sen Element) Recuria 1500 150 100 120 120 120 10
4 Wind (Sen Element) Holy Breath 1650 165 110 140 140 140 11
5 Wind (Sen Element) Ragna Vortex 1800 180 120 160 160 160 12
Description May prevent ailments and stat down.
How to obtain Toval Randonneur's default master quartz.
Level Effect 1 Effect 2 Effect 3
1 Prevents abnormal status/stat down
50% chance
2 Prevents abnormal status/stat down
60% chance
3 Prevents abnormal status/stat down
70% chance
Evasion up
EVA+5%
4 Prevents abnormal status/stat down
80% chance
Evasion up
EVA+10%
5 Prevents abnormal status/stat down
100% chance
Evasion up
EVA+15%
Evades magic attacks
50% chance

Falco[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Falco (Sen MQ)
Wind MQ (Sen) Falco
ファルコ
2 Wind (Sen Element) Air Strike
Space (Sen Element) Shining
1350 45 110 50 30 50 11
3 Wind (Sen Element) Recuria 1500 60 120 60 40 60 12
4 1650 75 140 70 50 70 14
5 1800 90 160 80 60 80 16
Description Gain insight status.
How to obtain Gaius Worzel's default master quartz.
Level Effect 1 Effect 2 Effect 3
2 Begin battle with insight status
Lasts for 3 turns
3 Begin battle with insight status
Lasts for 4 turns
Evasion up
EVA+5%
4 Begin battle with insight status
Lasts for 5 turns
Evasion up
EVA+10%
5 Begin battle with insight status
Lasts for 6 turns
Evasion up
EVA+15%
Attacks/crafts deal critical damage
10% chance

Mistral[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Mistral (Sen MQ)
Wind MQ (Sen) Mistral
ミストラル
3 Wind (Sen Element) Air Strike
Wind (Sen Element) Spark Arrow
Wind (Sen Element) Breath
Wind (Sen Element) Aerial
600 150 120 60 120 60 8
4 Wind (Sen Element) Judgment Bolt
Wind (Sen Element) Holy Breath
750 165 140 70 140 70 9
5 Wind (Sen Element) Ragna Vortex 900 180 160 80 160 80 10
Description Obtain a significant ATS bonus.
How to obtain Jusis Albarea's default master quartz.
Level Effect 1 Effect 2 Effect 3
3 Begin battle with ATS raised
3 turns of ATS+25%
Offensive arts deal critical damage
10% chance
4 Begin battle with ATS raised
4 turns of ATS+25%
Offensive arts deal critical damage
20% chance
5 Begin battle with ATS raise
5 turns of ATS+50%
Offensive arts deal critical damage
30% chance
Reduced AT Delay after wind arts
Delay reduced to 1/2

Thor[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Thor (Sen MQ)
Wind MQ (Sen) Thor
トール
3 Wind (Sen Element) Spark Arrow
Wind (Sen Element) Judgment Bolt
1800 180 120 40 120 40 12
4 2100 210 140 50 140 50 14
5 Wind (Sen Element) Ragna Vortex 2400 240 160 60 160 60 16
Description Recover HP/EP through attacks/crafts.
How to obtain Sara Valestein's default master quartz.
Level Effect 1 Effect 2 Effect 3
3 Recover HP through attacks/crafts
Recover 10% of damage as HP
Recover EP through attacks/crafts
Recover 1% of damage as EP
4 Recover HP through attacks/crafts
Recover 15% of damage as HP
Recover EP through attacks/crafts
Recover 1.5% of damage as EP
5 Recover HP through attacks/crafts
Recover 20% of damage as HP
Recover EP through attacks/crafts
Recover 2% of damage as EP
Evasion up
EVA+10%

Time[]

Raven[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Raven (Sen MQ)
Time MQ (Sen) Raven
レイヴン
1 Time (Sen Element) Chrono Drive 600 60 100 20 20 20 12
2 Time (Sen Element) Chrono Break 750 75 110 30 30 30 14
3 Time (Sen Element) Demonic Scythe 900 90 120 40 40 40 16
4 1050 105 140 50 50 50 18
5 Time (Sen Element) Chrono Burst 1200 120 160 60 60 60 20
Description Obtain a significant SPD bonus.
How to obtain Fie Claussell's default master quartz.
Level Effect 1 Effect 2 Effect 3
1 Begin battle with SPD raised
2 turns of SPD+25%
2 Begin battle with SPD raised
3 turns of SPD+25%
3 Begin battle with SPD raised
4 turns of SPD+25%
Attacks/crafts cause delay
Delay+3
4 Begin battle with SPD raised
5 turns of SPD+25%
Attacks/crafts cause delay
Delay+4
5 Begin battle with SPD raised
6 turns of SPD+50%
Attacks/crafts cause delay
Delay+5
Attacks/crafts deal critical damage
10% chance

Murakumo[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Murakumo (Sen MQ)
Time MQ (Sen) Murakumo
ムラクモ
3 1200 120 120 80 80 80 12
4 1350 135 140 90 90 90 14
5 1500 150 160 100 100 100 16
Description Attacks/crafts sometimes deal critical damage.
How to obtain Act 2 onwards: Orbal factories.
Level Effect 1 Effect 2 Effect 3
3 Attacks/crafts deal critical damage
15% chance
Increases damage dealt by criticals
Multiplied by 1.75 (usually 1.5)
4 Attacks/crafts deal critical damage
20% chance
Increases damage dealt by criticals
Multiplied by 2 (usually 1.5)
5 Attacks/crafts deal critical damage
25% chance
Increases damage dealt by criticals
Multiplied by 2.5 (usually 1.5)
Evasion up
EVA+10%

Katze[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Katze (Sen MQ)
Time MQ (Sen) Katze
カッツェ
4 Time (Sen Element) Soul Blur
Time (Sen Element) Chrono Break
Time (Sen Element) Demonic Scythe
Time (Sen Element) Grim Butterfly
1650 165 110 110 140 110 11
5 Time (Sen Element) Shadow Blade 1800 180 120 120 160 120 12
Description Restores EP at the start of battle.
How to obtain Treasure chest in Reinford Headquarters.
Level Effect 1 Effect 2 Effect 3
4 Restores EP at start of battle
20% restored
Absorb magic attacks
60% chance
5 Restores EP at start of battle
25% restored
Absorb magic attacks
90% chance
Reduced AT Delay after time arts
Delay reduced to 1/2

Cypher[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Cypher (Sen MQ)
Time MQ (Sen) Cypher
サイファー
4 Time (Sen Element) Soul Blur
Time (Sen Element) Demon Scythe
Time (Sen Element) Grim Butterfly
Mirage (Sen Element) Phantom Phobia
1650 165 140 90 140 90 14
5 Time (Sen Element) Shadow Blade 1800 180 160 100 160 100 16
Description Attacks/crafts cause stat down.
How to obtain Reward for completing all Ranged Combat Training levels.
Level Effect 1 Effect 2 Effect 3
4 Attacks/crafts cause stat down
70% chance (effect is random)
Offensive arts cause stat down
70% chance (effect is random)
5 Attacks/crafts cause stat down
90% chance (effect is random)
Offensive arts cause stat down
90% chance (effect is random)
Stat down lasts longer
Lasts 2 turns longer

Calamity[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Calamity (Sen MQ)
Time MQ (Sen) Calamity
カラミティ
4 Time (Sen Element) Soul Blur
Wind (Sen Element) Air Strike
Time (Sen Element) Demon Scythe
Wind (Sen Element) Aerial
Time (Sen Element) Grim Butterfly
1650 210 110 110 140 110 11
5 Time (Sen Element) Shadow Blade
Wind (Sen Element) Ragna Vortex
1800 240 120 120 160 120 12
Description Increases damage when enemy's remaining HP is high.
How to obtain Reward from Stefan after showing him 284 Combat Notebook entries.
Level Effect 1 Effect 2 Effect 3
4 Magic damage up when enemy HP is high
Increased by a maximum of 120%
Physical damage up when enemy HP is high
Increased by a maximum of 120%
5 Magic damage up when enemy HP is high
Increased by a maximum of 150%
Physical damage up when enemy HP is high
Increased by a maximum of 150%
Attacks/crafts inflict confuse
100% chance

Space[]

Angel[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Angel (Sen MQ)
Space MQ (Sen) Angel
エンゼル
2 Water (Sen Element) Thelas
Space (Sen Element) Golden Sphere
Space (Sen Element) Fortuna
750 135 70 70 110 110 9
3 Space (Sen Element) Shining 900 150 80 80 120 120 10
4 Space (Sen Element) Cross Crusade 1050 165 90 90 140 140 11
5 Space (Sen Element) Seraphic Ring
Space (Sen Element) Altair Cannon
1200 180 100 100 160 160 12
Description Automatically recover from K.O.
How to obtain Alisa Reinford's default master quartz.
Level Effect 1 Effect 2 Effect 3
2 Automatically recover from K.O.
Recover 25% HP, CP+25
Activates once per battle
3 Automatically recover from K.O.
Recover 50% HP, CP+50
Activates once per battle
Gradual HP regen when HP is low
3 turns of 15% HP recovery
Once per fight when under 20% HP
4 Automatically recover from K.O.
Recover 100% HP, CP+100
Activates once per battle
Gradual HP regen when HP is low
4 turns of 15% HP recovery
Once per fight when under 20% HP
5 Automatically recover from K.O.
Recover 100% HP/EP, CP+200
Activates twice per battle
Gradual HP regen when HP is low
5 turns of 20% HP recovery
Once per fight when under 20% HP
Delay after space arts reduced
Delay reduced to 1/2

Moebius[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Moebius (Sen MQ)
Space MQ (Sen) Moebius
メビウス
2 Space (Sen Element) Golden Sphere
Wind (Sen Element) Breath
1050 135 90 110 90 110 7
3 Space (Sen Element) Dark Matter 1200 150 100 120 100 120 8
4 Space (Sen Element) Cross Crusade 1350 165 110 140 110 140 9
5 Water (Sen Element) Athelas
Wind (Sen Element) Holy Breath
1500 180 120 160 120 160 10
Description Increases potency of items.
How to obtain Claire Rieveldt's default master quartz.
Level Effect 1 Effect 2 Effect 3
2 Increases potency of healing items
Multiplied by 1.4 (HP/EP/battle only)
3 Increases potency of healing items
Multiplied by 1.6 (HP/EP/battle only)
Increases item range
RNG+2
4 Increases potency of healing items
Multiplied by 1.8 (HP/EP/battle only)
Increases item range
RNG+4
5 Increases potency of healing items
Multiplied by 2 (HP/EP/battle only)
Increases item range
RNG+8
Healing items affect a wider area
Area: Medium

Emblem[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Emblem (Sen MQ)
Space MQ (Sen) Emblem
エンブレム
4 Space (Sen Element) Golden Sphere
Space (Sen Element) Fortuna
Space (Sen Element) Dark Matter
Space (Sen Element) Shining
2100 210 140 110 140 110 14
5 Space (Sen Element) Altair Cannon 2400 240 160 120 160 120 16
Description The lower your remaining HP, the less damage you receive.
How to obtain Reward from Towa Herschel after recruiting all students.
Level Effect 1 Effect 2 Effect 3
4 Damage received down as HP drops
Decreases damage up to 80%
Chance of Triple Advantage encounters
60% chance
Only when user is active character
5 Damage received down as HP drops
Decreases damage up to 99%
Chance of Triple Advantage encounters
90% chance
Only when user is active character
Increase dropped item
Multiply number of items dropped by 2
Only when user kills the enemy

Chevalier[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Chevalier (Sen MQ)
Space MQ (Sen) Chevalier
シュバリエ
4 Earth (Sen Element) La Crest
Fire (Sen Element) La Forte
Space (Sen Element) Shining
Fire (Sen Element) Heat Up
Mirage (Sen Element) Crescent Mirror
2700 165 140 140 110 90 9
5 Earth (Sen Element) Adamantine Shield 3000 180 160 160 120 100 10
Description Increases physical damage dealt when HP is low.
How to obtain Reward for completing all Close-combat Training levels.
Level Effect 1 Effect 2 Effect 3
4 Physical damage up as HP drops
Increased by a maximum of 125%
Attracts enemies' attention
60% chance of activating in battle
5 Physical damage up as HP drops
Increased by a maximum of 150%
Attracts enemies' attention
90% chance of activating in battle
Automatically recover from K.O.
Recover 10% HP, CP+10
Activates once per battle

Genesis[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Genesis (Sen MQ)
Space MQ (Sen) Genesis
ジェネシス
4 Water (Sen Element) Teara
Space (Sen Element) Golden Sphere
Space (Sen Element) Dark Matter
Water (Sen Element) Hydro Cannon
Space (Sen Element) Cross Crusade
2100 165 140 110 110 110 11
5 Space (Sen Element) Seraphic Ring
Space (Sen Element) Altair Cannon
2400 180 160 120 120 120 12
Description Increases critical rate when HP is low.
How to obtain Speak with Ferris with a complete recipe notebook.
Level Effect 1 Effect 2 Effect 3
4 Attacks/crafts deal critical damage
Activates more as HP decreases
20~80%
Offensive arts deal critical damage
Activates more as HP decreases
20~80%
5 Attacks/crafts deal critical damage
Activates more as HP decreases
20~100%
Offensive arts deal critical damage
Activates more as HP decreases
20~100%
Attacks/crafts inflict faint
100% chance

Mirage[]

Mirage[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Mirage (Sen MQ)
Mirage MQ (Sen) Mirage
ミラージュ
2 Mirage (Sen Element) Luminous Ray
Mirage (Sen Element) Analyze
Fire (Sen Element) Heatwave
750 165 30 50 140 70 5
3 Mirage (Sen Element) Silver Thorn 900 180 40 60 160 80 6
4 Mirage (Sen Element) Crescent Mirror
Mirage (Sen Element) Phantom Phobia
1050 210 50 70 180 90 7
5 Mirage (Sen Element) Claiomh Solarion 1200 240 60 80 200 100 8
Description EP recovers automatically in battle.
How to obtain Emma Millstein's default master quartz.
Level Effect 1 Effect 2 Effect 3
2 EP recovers automatically
EP+5 every turn
3 EP recovers automatically
EP+7 every turn
Evades magic attacks
25% chance (can counter)
4 EP recovers automatically
EP+9 every turn
Evades magic attacks
50% chance (can counter)
5 EP recovers automatically
EP+12 every turn
Evades magic attacks
75% chance (can counter)
Reduced AT Delay after mirage arts
Delay reduced to 1/2

Juggler[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Juggler (Sen MQ)
Mirage MQ (Sen) Juggler
ジャグラー
3 Space (Sen Element) Fortuna
Mirage (Sen Element) Luminous Ray
Mirage (Sen Element) Silver Thorn
600 60 120 80 100 80 8
4 Time (Sen Element) Grim Butterfly 750 75 140 90 110 90 9
5 Mirage (Sen Element) Phantom Phobia 900 90 160 100 120 100 10
Description Attacks/crafts inflict random ailments.
How to obtain Sharon Kreuger's default master quartz.
Level Effect 1 Effect 2 Effect 3
3 Attacks/crafts inflict abnormalities
30% chance (random abnormality)
Attacks/crafts inflict nightmare
30% chance
4 Attacks/crafts inflict abnormalities
40% chance (random abnormality)
Attacks/crafts inflict nightmare
40% chance
5 Attacks/crafts inflict abnormalities
50% chance (random abnormality)
Attacks/crafts inflict nightmare
50% chance
Accuracy up
ACC+75%

Pandora[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Pandora (Sen MQ)
Mirage MQ (Sen) Pandora
パンドラ
3 Fire (Sen Element) Heatwave
Wind (Sen Element) Spark Arrow
Mirage (Sen Element) Silver Thorn
Earth (Sen Element) Grand Press
Water (Sen Element) Hydro Cannon
1200 180 40 80 120 80 8
4 Mirage (Sen Element) Phantom Phobia 1350 210 50 90 140 90 9
5 Mirage (Sen Element) Claiomh Solarion 1500 240 60 100 160 100 10
Description Increases offensive arts' damage, but also raises EP consumed.
How to obtain Chest in the Ancient Quarry.
Level Effect 1 Effect 2 Effect 3
3 Offensive arts do more damage
Damage increased by 50%
Consumed EP multiplied by 1.5
Offensive arts inflict abnormalities
10% chance (random abnormality)
4 Offensive arts do more damage
Damage increased by 70%
Consumed EP multiplied by 1.5
Offensive arts inflict abnormalities
20% chance (random abnormality)
5 Offensive arts do more damage
Damage increased by 100%
Consumed EP multiplied by 1.5
Offensive arts inflict abnormalities
30% chance (random abnormality)
Arts affect a wider area
Area+2

Magius[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Magius (Sen MQ)
Mirage MQ (Sen) Magius
マギウス
4 Mirage (Sen Element) Luminous Ray
Mirage (Sen Element) Analyze
Mirage (Sen Element) Silver Thorn
Mirage (Sen Element) Phantom Phobia
Time (Sen Element) Grim Butterfly
Space (Sen Element) Cross Crusade
1650 270 110 90 140 140 9
5 Fire (Sen Element) Purgatorial Flame
Mirage (Sen Element) Claiomh Solarion
1800 300 120 100 160 160 10
Description Increases magic attacks' damage when HP is low.
How to obtain Reward for completing all Arts Training levels.
Level Effect 1 Effect 2 Effect 3
4 Magic damage up as HP drops
Increased by a maximum of 125%
Arts affect a wider area
Area+2
5 Magic damage up as HP drops
Increased by a maximum of 150%
Arts affect a wider area
Area+4
Offensive arts deal critical damage
20% chance

Rebellion[]

Name Level Arts learnt HP EP STR DEF ATS ADF SPD
Rebellion (Sen MQ)
Mirage MQ (Sen) Rebellion
リベリオン
4 Mirage (Sen Element) Luminous Ray
Mirage (Sen Element) Saintly Force
Mirage (Sen Element) Silver Thorn
Mirage (Sen Element) Phantom Phobia
Mirage (Sen Element) Crescent Mirror
750 75 140 50 140 50 14
5 Time (Sen Element) Chrono Burst 900 90 160 60 160 60 16
Description Gain a stealth effect.
How to obtain Academic rank A1 reward.
Level Effect 1 Effect 2 Effect 3
4 Begin battle with stealth
Effect lasts 1 turn
Begin battle with STR/ATS/SPD raised
2 turns of STR/ATS/SPD+25%
5 Begin battle with stealth
Effect lasts 2 turns
Begin battle with STR/ATS/SPD raised
3 turns of STR/ATS/SPD+50%
Attacks/crafts cause delay
Delay+3
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