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Millium Orion - SD Model (Sen III)
Hold on, it looks like Millium wants to tell you something.
Hey-hey! White Rabbit here! Lammy scanned this article and said it contains unmarked spoilers for all Trails games. Turn back now if you don't want to get lasered! Okay, byee!

Bryonia Island (ブリオニア(とう)) is an island off the coast of Lamare Province, Erebonia. It can be reached by boat from Ordis.

Background[]

Bryonia Island, known throughout Erebonia for its ruins, features a colossal statue similar to the one found in the Nord Highlands.

Bryonia Statue (Sen III)

The statue is actually the empty shell of Ark Rouge, the Sept-Terrion of Fire. Around 1,200 years ago, around the time of the Great Collapse, Ark Rouge engaged in a fight with Lost Zem, the Sept-Terrion of Earth, in the area now known as the Osgiliath Basin. In the aftermath of the fight, Ark Rouge and Lost Zem merged to form the Great One, and Ark Rouge's remains were sent flying to its current resting place on Bryonia Island.

Bryonia Cottages (Sen III)
Sol Shrine - Exterior (Sen III)
Sol Shrine - Introduction (CS III)

Although the island is currently uninhabited, there are still ruins of an old settlement. The ancient Bryonians lived in stone-made cottages reminiscent of igloos. They lived here until the Middle Ages, after which they abandoned the island.

The Bryonians were traditionally animists, who offered prayers at an altar. In S.1206, when Rean Schwarzer and Class VII light the animist statues spread throughout the island, the altar reveals itself as the Sol Shrine (陽霊窟).

Trails of Cold Steel[]

Background[]

Class VII's Group B travel to Bryonia Island during one of of their field studies. This event is not seen in game, but is mentioned. The participating members comment upon the giant stone figure.

Trails of Cold Steel III[]

Background[]

Rean and the new Class VII come to Bryonia Island during their field exercise in the Lamare region. Rean is on the hunt for Millium Orion, whose trail ends up here. After exploring the island, they discover several animist monuments that, when combined with Emma's Hexen pendant, together reveal the Sol Shrine. Inside, Rean faces the Stahlritter and Arianrhod, who are using the location's mana to charge the Aion Type-α II.

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Trails of Cold Steel IV[]

Background[]

Rean and his companions return to the Sol Shrine to meet up with Crow Armbrust and Duvalie who is assisting him. There, Crow reveals to them the purpose of the Rivalries and starts the first one, in which Valimar and Ordine fight to the death. Valimar wins and starts to absorb the other knight, which will end Crow's life in the process. Rean stops this and Ordine becomes a vassal of Valimar, saving Crow, at least until the Rivalries are done. They stay at the lodge in the aftermath and invite Duvalie to join them.

One of four legendary fish is found behind the waterfall.

Maps[]

Enemies[]

Treasure Chests[]

Quests[]

Gallery[]

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