In battle, abnormal status (状態変化) refers to any effect that applies to characters or other units in play. They are characterized by an icon above or below the ally or enemy on the field, and an icon above or below their stats display in the user interface.
A variety of effects can be applied with the use of orbal arts, crafts, and various quartz equipped. Playable characters can resist certain abnormal status with the use of equipment, while opponents can resist specific abnormal statuses themselves. Most abnormal statuses are effects that last a set amount of time or turns, but there are some that are one-time effects that take place when the skill or attack happens. Removing negative abnormal statuses is often possible with the use of items and various skills.
Starting in Trails in the Sky the 3rd, Deathblow, Vanish, and Guard statuses can also be effectively applied during battle order bonuses with the same names when in areas with the higher elements active.
Resisting[]
From Trails in the Sky FC to Trails to Azure, abnormal status is treated as an "all or nothing" effect. Some enemies and equipment completely block some abnormal statuses, with the "RESIST" text appearing instead of it taking effect. If characters or enemies do not resist it, the status takes effect with 100% chance (reduced only by the effect chance of the skill or quartz used).
In Trails of Cold Steel and later (including Akatsuki no Kiseki), enemies instead have an efficacy value for each abnormal status. This is the same as elemental efficacy and is applied for skills and quartz that may apply an abnormal status. Each status has a range of 0 to 200 percent efficacy, where 0 always blocks the effect, 100 (default) takes effect as often as the skill lists, and 200 is weak to the effect and will take effect twice as often. A blocked status effect still shows the "RESIST" text.
Duration[]
Abnormal statuses last as long as dictated by the skill or quartz used to apply them.
In Trails in the Sky FC, SC, and the 3rd, the duration is a number of unseen ticks, similar to what is used for turn order. Some skills (consistent with the type of abnormal status) apply a status that lasts until the end of battle. For example, skills that apply Petrify tend to have a duration of until removed or the battle ends.
Starting with Trails from Zero and in all later games, the duration is a number of turns that the unit takes, and is shown on the bottom right of the status icon. If no number is present, the status lasts until the end of battle. In Trails of Cold Steel I, II, III, and IV, the "half-turn" of arts casting does not count against the turn counter.
Ailments[]
Status effects that do not directly name a stat are generally called ailments (状態異常). Most ailments are detrimental, but some provide benefits, such as those that provide guard, reflect, or regeneration.
List of ailments[]
Trails in the Sky FC[]
Name | Effect | Duration | |
---|---|---|---|
Poison | Receive damage after every turn. | Wears off. | |
Seal 封技 |
Cannot use normal attacks, crafts, or S-Crafts. | Wears off. | |
Petrify 石化 |
Miss turn. Receive K.O. if attacked. |
Permanent until removed. | |
Freeze 凍結 |
Miss turn. Receive damage after every turn. |
Wears off. | |
Sleep 睡眠 |
Miss turn. Wake up if attacked. |
Wears off. | |
Faint 気絶 |
Miss turn. | Wears off. | |
Mute 封魔 |
Cannot use orbal arts. | Wears off. | |
Confuse 混乱 |
Attack enemy and ally alike. | Wears off. | |
Blind 暗闇 |
DEX and AGL down. | Wears off. | |
Rage 怒り |
Focus attacks on provoker. | Wears off. | |
AT Delay
[note 2] |
Character's turn will be delayed. | One-time effect. | |
Art Guard
[note 2] |
Immunte to orbal arts. | Wears off. | |
Craft Guard
[note 2] |
Immune to normal attacks, crafts, and S-Crafts. | Wears off. | |
Guard (Immune) 完全防御 |
All damage ineffective 1 time only. | Permanent until hit. | |
Deathblow (Insta-Death)[note 2] 即死 |
Killed instantly. | One-time effect. | |
— | K.O. 戦闘不能 |
Out of battle. All CP lost. |
Permanent (even out of battle) until revived. |
- ↑ Poison uses this alternate icon in Trails in the Sky FC.
- ↑ 2.0 2.1 2.2 2.3 These statuses are not listed in the Trails in the Sky FC notebook.
Trails in the Sky SC[]
Name | Effect | Duration | |
---|---|---|---|
Poison 毒 |
Receive damage after every turn. | Wears off. | |
Seal 封技 |
Cannot use normal attacks, crafts, or S-Crafts. | Wears off. | |
Blind 暗闇 |
DEX and AGL down. | Wears off. | |
Sleep 睡眠 |
Miss turn. Wake up if attacked. |
Wears off. | |
Faint 気絶 |
Miss turn. | Wears off. | |
Confuse 混乱 |
Attack enemy and ally alike. | Wears off. | |
Freeze 凍結 |
Miss turn. Receive damage after every turn. |
Wears off. | |
Petrify 石化 |
Miss turn. Receive K.O. if attacked. |
Permanent until removed. | |
Mute 封魔 |
Cannot use orbal arts. | Wears off. | |
Rage 怒り |
Focus attacks on provoker. | Wears off. | |
AT Delay 遅延 |
Character's turn will be delayed. | One-time effect. | |
Morph 体型変化 |
Changes character's size. Lowers stats. |
Wears off. | |
Vanish (Suspended) バニッシュ |
Character cannot be selected or act. All EP lost. |
Permanent until end of battle. | |
Art Guard アーツガード |
Immunte to orbal arts. | Wears off. | |
Craft Guard クラフトガード |
Immune to normal attacks, crafts, and S-Crafts. | Wears off. | |
Guard (Immune) 完全防御 |
All damage ineffective 1 time only. | Permanent until hit. | |
Deathblow (Insta-Death) 即死 |
Killed instantly. | One-time effect. | |
— | K.O. 戦闘不能 |
Out of battle. All CP lost. |
Permanent (even out of battle) until revived. |
Trails in the Sky the 3rd[]
Name | Effect | Duration | |
---|---|---|---|
Poison 毒 |
Receive damage after every turn. | Wears off. | |
Seal 封技 |
Cannot use normal attacks, crafts, or S-Crafts. | Wears off. | |
Blind 暗闇 |
DEX and AGL down. | Wears off. | |
Sleep 睡眠 |
Miss turn. Wake up if attacked. |
Wears off. | |
Faint 気絶 |
Miss turn. | Wears off. | |
Confuse 混乱 |
Attack enemy and ally alike. | Wears off. | |
Freeze 凍結 |
Miss turn. Receive damage after every turn. |
Wears off. | |
Petrify 石化 |
Miss turn. Receive K.O. if attacked. |
Permanent until removed. | |
Mute 封魔 |
Cannot use orbal arts. | Wears off. | |
Rage 怒り |
Focus attacks on provoker. | Wears off. | |
AT Delay 遅延 |
Character's turn will be delayed. | One-time effect. | |
Morph 体型変化 |
Changes character's size. Lowers stats. |
Wears off. | |
Vanish (Suspended) バニッシュ |
Character cannot be selected or act. All EP lost. |
Wears off. | |
Art Guard アーツガード |
Immunte to orbal arts. | Wears off. | |
Craft Guard クラフトガード |
Immune to normal attacks, crafts, and S-Crafts. | Wears off. | |
Guard (Immune) 完全防御 |
All damage ineffective 1 time only. | Permanent until hit. | |
Deathblow (Insta-Death) 即死 |
Killed instantly. | One-time effect. | |
— | K.O. 戦闘不能 |
Out of battle. All CP lost. |
Permanent (even out of battle) until revived. |
Trails from Zero[]
Name | Effect | How to Cure | |
---|---|---|---|
Poison 毒 |
Deals minor damage at the end of turn. | Use Antidote. | |
Burn 炎傷 |
Deals major damage at the end of turn. | Use Cooling Spray. | |
Freeze 凍結 |
Miss turn. Deals medium damage at the end of turn. |
Use Warmer. | |
Seal 封技 |
Cannot use normal attacks, crafts, or S-Crafts. | Use Relaxant. | |
Mute 封魔 |
Cannot use orbal arts. | Use Insulating Tape. | |
Blind 暗闇 |
Greatly reduces DEX and AGL. | Use Eye Drop. | |
Sleep 睡眠 |
Miss turn. Wake up if attacked. |
Use Mint Drop. Take damage. | |
Faint 気絶 |
Miss turn. | Use Stimulant. | |
Confuse 混乱 |
Attacks both enemy and ally indiscriminately. | Use Sedative. | |
Petrify 石化 |
Miss turn. Has a 30% chance to be K.O.ed when attacked. |
Use Softening Ointment. | |
Stealth ステルス |
Is not acknowledged by opponent. Physical attacks deal critical damage. |
Wears off. Do any action except movement. | |
Craft Guard 物理防御 |
Negate one physical attack. | Permanent until hit with a physical attack. | |
Art Reflect 魔法反射 |
Reflect one magic attack. | Permanent until hit with an orbal art. | |
Guard 完全防御 |
Negate one of any attack. | Permanent until hit. | |
HP Regen HP回復 |
Some HP recovered each turn. | Wears off. | |
CP Regen CP回復 |
Some CP recovered each turn. | Wears off. | |
Deathblow 即死 |
Killed instantly. | One-time effect. | |
AT Delay 遅延 |
Forced to wait longer for the next turn. | One-time effect. | |
Vanish 消滅 |
Temporarily removed from the battle. All EP lost. |
Wears off. | |
— | K.O. 戦闘不能 |
Out of battle. All CP lost. |
Permanent (even out of battle) until revived. |
Trails of Cold Steel[]
Name | Effect | Duration | |
---|---|---|---|
Poison 毒 |
Deals minor damage at the end of the afflicted's turn. | Wears off. | |
Seal 封技 |
Renders the afflicted unable to attack, use crafts, or S-Crafts. | Wears off. | |
Mute 封魔 |
Renders the afflicted unable to use orbal arts. | Wears off. | |
Blind 暗闇 |
Reduces ACC and EVA by 50%. | Wears off. | |
Sleep 睡眠 |
Renders the afflicted unable to act. All damage dealt to them is critical. |
Wears off. | |
Burn 炎傷 |
Deals major damage at the end of the afflicted's turn. | Wears off. | |
Freeze 凍結 |
Renders the afflicted unable to act. Deals medium damage at the end of the afflicted's turn. |
Wears off. | |
Petrify 石化 |
Renders the afflicted unable to act, with a 30% chance to inflict deathblow when attacked. | Permanent until removed. | |
Faint 気絶 |
Renders the afflicted unable to act. All damage dealt to them is critical. |
Wears off. | |
Confuse 混乱 |
The afflicted attacks both enemies and allies indiscriminately. | Wears off. | |
Deathblow 即死 |
A one-hit K.O. | One-time effect. | |
Nightmare 悪夢 |
Afflicts the target with Sleep status and bestows a random status ailment when they awaken. | Wears off. | |
Delay 遅延 |
Forces the afflicted to wait longer for their next turn. | One-time effect. | |
Vanish 消滅 |
Temporarily removes the afflicted from the battlefield and reduces their EP to 0. | Wears off. | |
Balance Down バランスダウン |
Renders the afflicted more likely to be unbalanced. | Wears off. | |
Link Break リンクブレイク |
Severs the afflicted's active combat link. Link cannot be restored while this effect persists. | Wears off. | |
Insight 心眼 |
Increases ACC and EVA by 50%, and renders the imbued 10% more likely to imbalance a foe. | Wears off. | |
HP Regen HP回復 |
Restores some of the imbued's HP each turn. | Wears off. | |
CP Regen CP上昇 |
Restores some of the imbued's CP each turn. | Wears off. | |
Craft Guard (Physical Immunity) 物理防御 |
Nullifies the next physical attack (normal attacks, crafts, and S-Crafts) received. | Permanent until hit with a physical attack. | |
Art Reflect 魔法反射 |
Reflects the next magic attack (orbal arts) received. | Permanent until hit with an orbal art. | |
— | K.O. 戦闘不能 |
Out of battle. All CP lost. |
Permanent (even out of battle) until revived. |
Raised and lowered stats[]
Raised and lowered stats or altered stats (能力変動) are considered additional abnormal statuses.
In Trails in the Sky FC, SC, and the 3rd, altered stats do not stack. When a new stat change is applied, it overwrites the previous status's duration and amount. However, one raised and one lowered stat for the same stat on the same unit is two different statuses and those effects stack.
Starting with Trails from Zero and in all later games, stat up and down can stack once in each direction. They are given consistent color coding, where raised once is yellow (+25%), raised twice is red (+50%), lowered once is green (-25%), and lowered twice is blue (-50%). Both can be applied and stacked and they cancel each other out when opposing stats are applied.
Starting with Trails of Cold Steel III, stat up and down can be stacked three times, where raised once is yellow (S), raised twice is orange (M), raised three times is red (L), lowered once is green (S), lowered twice is blue-green (M), and lowered three times is blue (L).
List of altered stats[]
Trails in the Sky FC, SC, and the 3rd[]
Raised | Lowered | ||
---|---|---|---|
MOV Up | MOV Down | ||
AGL Up | AGL Down | ||
STR Up | STR Down | ||
DEF Up | DEF Down | ||
SPD Up | SPD Down | ||
ATS Up | ATS Down | ||
ADF Up | ADF Down | ||
DEX Up | — | ||
HP Recovery Up | — | ||
EP Recovery Up | — | ||
CP Recovery Up | — | ||
EXP Up | — | ||
Sepith Drop Up | — | ||
Item Drop Up | — |
- ↑ 1.0 1.1 MOV Down and AGL Down were added in Trails in the Sky SC.
- ↑ STR Up and STR Down statuses apply to both STR and ATS stats in Trails in the Sky FC.
- ↑ DEF Up and DEF Down statuses apply to both DEF and ADF stats in Trails in the Sky FC.
- ↑ 4.0 4.1 4.2 4.3 ATS Up, ATS Down, ADF Up, and ADF Down stats were added in Trails in the Sky SC.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 These statuses (DEX Up, HP Recovery Up, EP Recovery Up, CP Recovery Up, EXP Up, Sepith Up, and Item Up) can only be seen through the remote ability of some characters. There is nothing that applies this or a corresponding "Down" status to individual units in Trails in the Sky the 3rd.
Trails from/to Zero and Azure[]
Raised | Lowered | ||
---|---|---|---|
STR Up | STR Down | ||
DEF Up | DEF Down | ||
ATS Up | ATS Down | ||
ADF Up | ADF Down | ||
SPD Up | SPD Down | ||
DEX Up | DEX Down | ||
AGL Up | AGL Down | ||
MOV Up | MOV Down |
Trails of Cold Steel I and II[]
Raised | Lowered | ||
---|---|---|---|
STR Up | STR Down | ||
DEF Up | DEF Down | ||
ATS Up | ATS Down | ||
ADF Up | ADF Down | ||
SPD Up | SPD Down | ||
MOV Up | MOV Down |
Trails of Cold Steel III[]
Raised | Lowered | ||
---|---|---|---|
STR Up | STR Down | ||
DEF Up | DEF Down | ||
ATS Up | ATS Down | ||
ADF Up | ADF Down | ||
SPD Up | SPD Down | ||
MOV Up | MOV Down |